the_ultra_code wrote:Hello VOGONS members!
Oh, and two bonus questions: How well does the Voodoo5 5500 fare under DOS with DOS games, and how well does it do with early Glide games such as Tomb Raider?
Not too good. I never found out how to adjust the refresh rate under DOS (Voodoo2 allows you to do this easily). Most games won't start with SLI on IIRC, or won't start with emm386.exe present
But, I think most of them run when you to this:
SET SSTH3_SLI_AA_CONFIGURATION=0 (disables SLI)
If that won't work, in config.sys put REM in front of emm386 driver
This is that the variable controls:
SSTH3_SLI_AA_CONFIGURATION
OS: all
HW: VSA100-based cards
Desc: SLI/AA setup
Note: (*) (!) works only at Glide-level?
Value:
1, 2, 4 chip cards
"0" - SLI & AA disable
"1" - SLI disabled, 2 sample AA enabled
2, 4 chip cards
"2" - 2-way SLI enabled, AA disabled
"3" - 2-way SLI enabled, 2 sample AA enabled
"4" - SLI disabled, 4 sample AA enabled
4 chip cards
"5" - 4-way SLI enabled, AA disabled
"6" - 4-way SLI enabled, 2 sample AA enabled
"7" - 2-way SLI enabled, 4 sample AA enabled
"8" - SLI disabled, 8 sample AA enabled
That means with a V5 5500 you can disable SLI, but keep AA enabled. I tried this with Carmageddon 1 and it looked incredible! You would need to put =1 or =4 at the SET SSTH3_SLI_AA_CONFIGURATION
This can be unstable and won't work for all games (for example starting the Replay function in Carmageddon would instantly crash with AA enabled). Just start with =0, if it runs you can try =1 or =4.
And about the DX backwards compatibility where did you hear that? I don't think that's true. I even play DX3 games with DX9.0C installed.