First post, by SodaSuccubus
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Title. I'm trying put together the "best of" (I guess?) 1996-1997 era rig and was curious about resolutions people used for gaming around the time.
Usually I run Windows at 800x600 for the screen space, but game at 640x480 to preserve a high framerate. Iv noticed some 3D cards of the time like a Voodoo 1 seem to struggle maintaining 30FPS with demanding titles like Quake at 640x480, but often will or achieve higher at resolutions like 512x384.
Infact some benchmark guides and games will even recommend 512x384!
So was 640x480 a Voodoo 2 era onwards thing? Or did multiplayer savy gamers allways sacrifice visual quality for higher frames. Kinds like today! 😁