VOGONS


The Wrapper Collection Project

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Reply 100 of 224, by Stiletto

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RoyBatty wrote:

Ahh I didn't realize it was that old, sorry. 😀

It's no problem, please keep the ideas coming! 😀
(but please read over the thread first including the filelists if you want)

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

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Reply 101 of 224, by leileilol

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Since my last post I've got nothing.

apsosig.png
long live PCem

Reply 104 of 224, by Stiletto

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breech wrote:
aqrit wrote:

Nice, this fixed my Balls of steel tearing problem in 7x64.

.. I should rephrase.. but I won't 🤣

Also? http://ronwarez.com/bosloader/

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

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Reply 108 of 224, by ZellSF

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aqrit wrote:
ZellSF wrote:
aqrit wrote:

Hmm, supposed to fix StarCraft and Warcraft II but isn't working on either for me 😐

http://www.bitpatch.com/war2.html 🤣

I know about your wrapper (nice work as always), but another option is always welcome and I just don't like that a promising wrapper seems to have some compatibility issue with my computer 🙁

Reply 109 of 224, by Stiletto

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breech wrote:
Stiletto wrote:

bosloader has screen tearing issues for me unfortunately.

Okay, thanks for testing.

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

Stiletto

Reply 111 of 224, by Stiletto

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lowenz posted the following: SoftDX is under development

lowenz wrote:

timeslip too is crafting his own DX wrapper 😁 (just reporting)

http://timeslip.users.sourceforge.net/

Hasn't been released yet, but there's the WIP blog.

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

Stiletto

Reply 113 of 224, by stranno

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Can WINED3D emulate the DirectX6 environmental bump-mapping of the Matrox Millenium G400? It was a exclusive feature in Millennium Soldier: Expendable. And even the "remake" for Android/iOS looks worse than that.

Reply 114 of 224, by ZellSF

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stranno wrote:

Can WINED3D emulate the DirectX6 environmental bump-mapping of the Matrox Millenium G400? It was a exclusive feature in Millennium Soldier: Expendable. And even the "remake" for Android/iOS looks worse than that.

You don't need WineD3D for that:
Expendable (by Rage) bump mapping issue

Reply 115 of 224, by Stiletto

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BTW, glRage and glcif were added a while back...

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

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Reply 118 of 224, by lightmaster

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Way to go!!

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