VOGONS


Monkey Island 1&2: Roland MT-32 + Sound Blaster support

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Reply 140 of 141, by floppydream

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DivByZero wrote on 2025-06-25, 23:37:

I did a speedrun of MI2 this morning without the NRS resource patches, and I can confirm it works better without that. None of the other fixes he did appear relevant for this version of the game. We still want the MT-32 sound effect for the barkeep spitting as I mentioned above, which does work on this version, it's just more subtle. Other spitting sounds in this edition of the game work fine without any resource patching. I didn't notice anything else missing. If anyone does find anything, just let me know here, and I can prepare a separate, more targeted resource patch for MI2TE. Right now though, I can't see anything broken that needs fixing.

Hey DivByZero,
your patch works like a charm on my 486 dx-33 with SB 2 Pro and Picogus+sc55mk2 for both talkies!
Cheers,
Flow

Reply 141 of 141, by digger

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It's crazy that LucasArts never released such a patch themselves. Having to choose between the highest quality music playback that the game supported and speech/sfx, even though the game had assets for both, seems like it did the game short in its day.

And let's face it: people who could afford a Roland MT-32 could generally also afford to combine it with a Sound Blaster card. 🙂

Thanks for this patch!