VOGONS


Blood locks up...

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Reply 20 of 23, by eL_PuSHeR

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On a negative side note, I think the Transfusion development team is focusing on *multiplayer* only. 😠

Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
8 GB GeForce GTX 1070 G1 Gaming (Gigabyte)

Reply 21 of 23, by avatar_58

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Zatos wrote:

I tried the "deathmask" way of playing it... and well... I would play it that way... except that for some strange reason, my mouse doesn't work right playing it that way. In the game, I can turn a little bit to the left, and then it won't turn any more. So I have to go around always turning to the right, which is highly annoying. I haven't even bothered asking anyone how to solve this because it just seems so odd that I don't know if anybody would even know how to fix it. It doesn't make any sense to me.

Thats wierd, I use mouselook+wasd and it works just fine. Do you have this issue anywhere else besides blood/vdmsound? What type of mouse is it?

So you're right... the rights are owned by Atari... courtesy their ownership of GT Interactive. On that note, there is a 3d version in the works... maybe...
http://www.transfusion-game.com/
Its been a while since they last updated... so maybe development on it is dead. Depressed

Worse yet: Atari sold much of their IPs as they are in the hole at the moment. That means currently Blood could be anywhere. If Atari dies then Blood dies with it because it will be next to impossible to release it.

As for Transfusion - I don't really care for a quake-ified blood. I prefer ports that are based on the original sourcecode because I want accurate gameplay.

Reply 22 of 23, by Zatos

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I haven't used VDMsound with any other games so I don't know if that issue happens all the time. As far as the mouse... its a Logitech G5... awesome mouse!

Reply 23 of 23, by Kneecap

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I have the exact same problem with blood that zatos describes. I want to try to substitue dos4gw.exe with dos32a.exe as it was suggested earlier in this thread, but how do i do this?
Thanks in advance for any help.