Reply 20 of 29, by Unregistered
Actually, when I play using Glidos, the Kernel CPU is close to 70-80% when the game is running OK, and fall down to less than 5% when I make the action which lead to the problem (open the 3rd time the menu).
For the other case, I open a dos box, run VDMSound (Dosdrv), and run the original version of Tomb. In this case, I have also about 100% CPU used by the process, but of which only 2 or 3% used by the kernel.
I have tried with the different resolution through Glidos. From the lower to 1024x768, I can acces 2 times to the menu without problem, with the uppers, only once.
Do you mean something else by trying to lower some graphics settings ?