Reply 200 of 894, by Peixoto
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wrote:No actually didnt install multipatch for TR3 I thought that's only for TR2 I will try that today. Yes I have steam version of ga […]
wrote:wrote:So I tried new version of patch on Tomb Raider III, vertical line fix is working, but I have problem with sound. When games go into title menu or in-game sound disappear. When I try your patch with Arsunt widescreen FMV fix patch sound works but game crashes in title menu, same happens when "Disable widescreen and transparent inventory background For those using Arsunt's exe " is checked. Any thoughts what could it be? MP4 FMV still not working.
thanks
That option only affects TRII, but i can be added to TRIII as well. I don't plan to support arsunt's exe right now however, it only disables thinks that are version specific and 'm not doing any testing with arsunt's exe.
Regarding the other issues: you are using steam right? have you installed the mutipatch? I don't have the steam version, so...
No actually didnt install multipatch for TR3 I thought that's only for TR2 I will try that today. Yes I have steam version of game. Also I downloaded yesterday TR 3 ISO file from some German website, game is in German, I try to run it trough your patch, sound worked, game was not crashing but resolution was low and no wide screen. I will play with it more today and see if I can make it work. Thanks!
UPDATE: I did more tests with multi patch and issue with sound persist, not sure what it is, TR2 was fixed changing option in TR2 Setup menu from Primary sound card to HD Realtek output, I try to play with sound options in TR3 but nothing works. I test more that ISO CD of TR3 game, and same issue. When I run both games outside of your patch sound works fine. ALso when i press windows button and go to desktop while game still running, sound starts to play, as soon as I go back to game sound start to stutter and goes away. Starting to think that maybe something has to do with resolution and full screen, but not sure running out of ideas here. If anyone have solution would be greatly appreciated. thanks!
UPDATE2: I knew it 🤣, I got it fixed, problem was the same as I had in TR2, so you have to run TR3 setup in steam, change resolution to match max resolution of your monitor and also to choose proper sound output, but trick with TR3 is that game has to remember these settings, and in order to do that you have to go in game, start new game, collect crystal, save game and setup will be saved. After that go to Peixoto patch run game and everything will work fine. Do you know why that happends why patch can just run of the primary sound driver? and can that be fixed?
It is hard to fix bugs you cannot reproduce, that's why i so often as people to try apitrace logs. On this case, you could try
apimonitor(http://www.rohitab.com/apimonitor) to log directsound and MCI calls. You will have to attach it to help.exe, go in tools->options->monitoring and disable com interface scanning and then start TR 2 or 3 from help.exe
wrote:Heart Of Darkness […]
Heart Of Darkness
This is strange but I noticed that many screens in Heart Of Darkness have 6 missing right most vertical lines:
http://www.mobygames.com/game/windows/heart-o … meShotId,22196/
http://www.mobygames.com/game/windows/heart-o … meShotId,22198/checked PC ver 1.0 and 1.4
PSX version has the same problem.
I see, unfortunately, this kind of thing is not easy fixable with the methods i employ