SpooferJahk wrote:
Another good show on the Splinter Cell shadow issues Phil, really makes me sad that Ubisoft never bothered to fix this or even NVIDIA with their drivers. Not sure how complex it would be, but I am fairly certain this feature could be replicated on modern cards through drivers.
Thanks 😀
I made some new findings yesterday. A fellow YouTube member has tried the game on a Radeon X1400 (notebook) and it worked correctly, he captured it as well.
So I tried a few cards and I was surprised, a lot of them worked!
The fastest card I got it working on is the 7800GTX with an older driver. I have it written down at home and might make another video about it. The Radeon 9800XXL turned out to be not much faster than the FX5950 Ultra.
The 6600GT also works but is also not much faster. The 7800GTX does up to 70 fps at 1600 x 1200 so based on my current findings this could be the "ultimate" Pandora Tomorrow graphics card.
I tried the 8800GT as well but even with an old driver it has severe issues.