First post, by MMAN
When I record with Fraps while using Glidos Tomb Raider seems to randomly crash on level transitions and loads (Sometimes I can record twenty times without a crash, other times it does it on the second), I used to have the problem without Fraps, but setting the game to single core fixed that.
I've recorded the whole game before using DGVoodoo with no problems so it doesn't seem to be a problem with TR1 itself.
I noticed that when the game loads it appears to go to the desktop for the split second, I'm guessing this is something to do with it, so is there a potential way to stay in the game at all times (or an option that could be implemented)? I experimented with a bunch of the openglid.ini options and glidos settings but it didn't seem to do anything.
On a kind of related note I noticed that when you load there is a half second or so where the game is running yet all you can see is a blank screen, again, I tried a bunch of the settings glidos/opengl has but they didn't seem to do anything, so is there a way around this as well?