First post, by SysGOD
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ok the problem is not new. it was reported since dosbox 0.65 here.
in short words:
when starting the game with both soundfx (SB, GUS) and music (GM, roland) enabled the intro playes fine, but the game hangs on the title screen. it only works when you choose a soundcard as midi source in setsound.exe that didnt use the mpu401 interface of dosbox (soundblaster / gus midi) i think.
i've used default dosbox v0.71 and 0.70 for testing and my copy of hi-octane is a international cd version patched with the extra content update.
ok i've tryed all different combinations in the setsound.exe to get good quality music with soundfx, but no chance. i only found out, that the game starts with general midi or roland when soundfx is set to "none".
some other things i've tryed:
-playing with the sound settings in dosbox.conf
-updated the sound drivers with this one
-replaced dos4gw with dos32/a
-using latest ykhwong build with mt32 emulation
nothing worked and iam out of ideas...
it would be nice if someone else can test this and confirm the issue.
maybe it is only a problem with some versions of hi-octane because it is listed as fully supported here.