acl wrote on 2025-02-08, 21:29:[...] […]
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Thank you.
I asked because I read a lot of positive things about the EWS64. It sounded great on samples i listened.
I have a Guillemot MaxiSound64, from a lot but never dared to use it in a build because it seemed too complex to use and configure. I also could not decide in which build it would be interesting. Because it's a late ISA card, with Windows in mind.
The Guillemot also seems less known and I found less samples and reviews.
Shame about that, they are great cards - and they are easier than these Terratec monsters (it's the opposite of cars it seems: Germany has the very complicated idiosyncratic cards, France the more simple, standard ones 😜 ). Even though you need Windows software to fully use its potential, it's also a great late DOS card, like the Soundblaster AWE series, but better. And - in DOS at least - simpler. You just initialize the Crystal chip, then the Dream chip (and load a soundfont if you want). Then point any games that have a GM sountrack to it and enjoy. Messing around with a different sound font is as easy as just telling it to load a different file.
Also: bug-free MIDI, great clear sound and full SBPro2 compatibility. Only downside is CSFM instead of a real OPL3 for FM/AdLib, but CSFM is one of the better alternatives and anyway, most games you would play with this card are from after the FM synth era.
So give it a try!
I would be very interested to see (and hear) your tests.
There's a lot of stuff about the regular EWS64 out there (in fact I've posted about it before as I already have an XL), in games it basically sounds like any other card with Dream synth and lots of sample RAM. The Waldorf though... I've not been able to find any examples of that playing game music. If I get it running and it turns out to be able to play them - which it should, it is a MIDI sound module after all - I might make a topic about that 😀