Hey, don't get upset. I'm not telling you how to do your work. Just commenting that dgVoodoo is a more suitable emulator for low-end machines than Glidos, that's all. I've followed Glidos development for these two years and I've never been able to get it working fine with any pre-GeForce 3D card (Matrox G200, S3 Savage4, 3dfx Voodoo4). Sure it rocks when solid OpenGL 1.2/1.3/1.4 support is available, but some people are still stuck with OpenGL 1.1 cards... I've advertised Glidos in other forums, and everyone thinks it's a great idea, but when you tell them that it costs 10$... well, the enthusiasm decays suddenly.
Today I've tested Unreal Tournament with Voodoo4's native Glide and with dgVoodoo. All settings high, both in Glide and Direct3d (except DynamicLights off, Decals off, Gore low and HighDetailActors off). Got 31 FPS in Wicked400 demo with native Glide, 22 FPS with dgVoodoo. Less than 30% performance loss. Actual game was totally playable (Wicked400 is a hard test), almost no graphical glitches, some textures looked even sharper in emulation mode. Amazing, and best of all, free. You are not forced to do it for free, but people will always prefer free stuff.
Last edited by batracio
on 2003-11-14 @ 01:14, edited 1 time in total.