VOGONS

Common searches


Mouse doesnt feel right

Topic actions

Reply 20 of 29, by Undefined

User metadata
Rank Newbie
Rank
Newbie

fullscreen=original
fulldouble=false
fullresolution=original
output=ddraw
aspect=true
scaler=normal3x

There is like 15% of screen missing from the right and about 10% from down.

Reply 21 of 29, by Xelasarg

User metadata
Rank Member
Rank
Member

fullresolution=0x0
scaler=none

or

fullresolution=[your monitor's resolution]
scaler=none

or

whatever else, but remove the normal3x setting.

"What's a paladin?!"

Reply 23 of 29, by Xelasarg

User metadata
Rank Member
Rank
Member

Aaarrgh... 😵

R..T..F..M.... and R..T..F..conf file comments... please!

[sdl] # fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768). # U […]
Show full quote

[sdl]
# fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# Using your monitor's native resolution with aspect=true might give the best results.
# If you end up with small window on a large screen, try an output different from surface.

fullresolution=[your monitor's resolution]

Note: "[your monitor's resolution]" has to be replaced by your monitor's resolution, e.g. 1280x800 or 1440x900 or 1680x1050 or whatever it is.

And try other output methods like surface, overlay, opengl, openglnb, openglhq, ddraw, direct3d.

I feel like being haunted by the ghost of abyss... 🙄

"What's a paladin?!"

Reply 24 of 29, by Undefined

User metadata
Rank Newbie
Rank
Newbie
Xelasarg wrote:

Aaarrgh... 😵

R..T..F..M.... and R..T..F..conf file comments... please!

Yes, Aaarrgh indeed, i can read the dosbox config myself and i've tired every different option out there again and again and again with no results. The resolution changes abit but the game is still never in full screen, and the mouse movement still is wrong.

Reply 27 of 29, by Undefined

User metadata
Rank Newbie
Rank
Newbie

I seem to have fixed the problem, i switched my resolution for dosbox to 1280x960, output to ddraw, aspect to true and scaler to forced.

Thanks for everyone for enduring my stupid questions!

Reply 28 of 29, by Xelasarg

User metadata
Rank Member
Rank
Member

Good to see you've sorted it out. There's no problem with asking questions here, however stupid they might look - as long as you've done all you could to solve the problem on your own beforehand. That includes reading the readme and the conf file. The reason is that many people read your post, lots of them give thought to your issues, and some even try to help by answering. Added together, this means hours of fruitless work involved. That's why people can get a bit edgy after a while.

"What's a paladin?!"