First post, by hifidelitygaming
Pretty self explanatory. 😀
For instance, prior to about 1994 just about everything in color was usually going to be 320x240 ModeX VGA. Which games supported SVGA? Or some other higher resolution mode like 640x480 just with less colors? Did any early games up to then support 800x600 or even 1024x768 game modes let alone higher?
If there were really early games supporting something like Hercules monochrome modes (at what was it, 720x350 or something?) please list as well. I'm looking for anything which did NOT follow the "standard" of it's era - which was normally CGA, EGA, VGA mostly. Wierd text modes using custom character sets could count too, i'm not sure whats out there so I made the question as open as possible.. I didn't post asking for SVGA games only because it's more encompassing than that.
Around the time of the voodoo 2 I assume it was primarily framerates holding things back, DX7 allowed up to 2048x2048 pixels, I dont know about DX5 but I assume it was probably the same that any of the DirectX 5.0 and later games are likely hackable to run higher resolutions. Yet if there were any that stood out for some reason you could list them too. If you read my topic you obviously had something in mind. 😀