Reply 40 of 63, by dondiego
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I've finally released a new ZDoom LE version with the old OpenGL renderer for GL 1.2 cards. It's the GZDoom 1.8.4 renderer with later patches. I also backported the QZDoom render cull options by dpJudas from ZDoom32.
I've managed to fix the bugs introduced with the restoration of the low detail modes as well.
I've switched to FMOD Ex 4.36 for sound. Also there's a last version for win95 without the GL renderer using OpenAL.
I've also updated ZDoom32. See first post for downloads and detailed info.