First post, by pseudo3d
I've got a game that's a bit long in the tooth (doesn't everybody?), early 2000s, and I've gotten both the Mac and the PC versions of it, and both have a similar problem with switching the level music on later levels (plays Level One for all levels, at least it does for the levels with Level Two). I believe it is indeed related to QuickTime (and the "QuickTime Alternative" for PC, which emulates that sort of thing). So, how do I get about debugging and actually see what makes it tick? I've got Compatibility Administrator to see if maybe I could build a patch for it, and maybe build a patch for the Mac version as well.