First post, by Almoststew1990
- Rank
- Oldbie
Hi everyone,
I am trying to play GTA III on the following specs:
P4 2.4GHz
512MB DDR400 RAM @ 333MHz I believe
ECS L8A4S2
Nvidia MX440 32MB on forceware 93 something.
Generic C-Media 8738LX PCI soundcard
fairly modern IDE AOpen DVD drive (audio streaming from CD)
Windows XP
I get a lot of input lag when I am playing this, for both keyboard presses and mouse movements. The delay is about 0.25 to 0.5 of a second so it is unplayable. The framerate is not great, varying between maybe 15 to 30fps depending on what is going on on-screen. What could be causing the issue?
The Mafia demo runs fine (considering the GPU) with no delay in input, and I don't get delay in input around Windows. What could be causing this?
I lowered the res and settings all to minimum (set to 640 x 480x16; it was on 1024 x 768x32 low settings before) and the input lag (and framerate) are much improved. However, I get crazy texture pop in, the textures can't seem to keep up with a moderate speed drive around the city (as in, no road surface will appear at all, I will be driving on an invisible road, buildings appear pretty much flat polygon shaded!) Is this because the harddrive cannot stream the textures to the GPU fast enough, or the GPU can't render them fast enough?
Ryzen 3700X | 16GB 3600MHz RAM | AMD 6800XT | 2Tb NVME SSD | Windows 10
AMD DX2-80 | 16MB RAM | STB LIghtspeed 128 | AWE32 CT3910
I have a vacancy for a main Windows 98 PC