First post, by DosDaddy
- Rank
- Newbie
Can anybody confirm whether or not this is the intended behavior? It's running on a P4 + 32-bit WinXP, and while everything within the game appears to function adequately, FltSim95.Exe's decided to hog 3.8ghz worth of CPU cycles all to itself (yes I know the fix, but that's besides the point)
Just trying to discard something potentially wrong with my system, but given the type of game we're dealing with and the fact that there aren't any memory leaks accompanying it, I'd dare saying "probably ok".
Thanks in advance.