DOSBox ECE with Glide

Developer's Forum, for discussion of bugs, code, and other developmental aspects of DOSBox.

DOSBox ECE with Glide

Postby _Rob » 2019-2-03 @ 12:55

I'm running DOSBox ECE on Linux (Fedora 29), and generally it works great with MT-32 and GM. But where I'm struggling is Voodoo Glide.

I am trying to run GTA with Glide, but it drops back to the menu when starting the game. I tried various things.
- Changed DOSBox glide settings between Auto, Software and OpenGL
- put glide2x.ovl from https://github.com/voyageur/openglide/t ... orm/dosbox into the GTADOS directory
- compiled and installed openglide, and ensured the openglide libs are in the library path

For the most part, none of these make a real difference. The only one that does is, before I put glide2x.ovl into the GTADOS directory, the game would crash back to DOS, after that it would return back to the menu instead. A glidedll warning message is printed briefly on the screen: glidedll:Warning, using default LSB address: 0x600000000!
I also tried to run some tests from 3dfx_glide2-3_diagnostics_kit.zip. e.g. 3DFX\SDK\GLIDE2X\BIN\BOS\TEST00.EXE and they all seem to return the exact same warning as GTA, after which I drop back to the dos prompt.

Some questions:
- Is openglide required for DOSBox ECE?
- Which glide2x.ovl should I be using with DOSBox ECE? If I understand it properly, there should be two versions, one for OpenGL mode, and one for Software mode?
_Rob
Newbie
 
Posts: 15
Joined: 2019-2-03 @ 10:46

Re: DOSBox ECE with Glide

Postby zirkoni » 2019-2-04 @ 15:31

Code: Select all
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.

No, you don't need OpenGlide with ECE.

Use the ovl-file that comes with the game:
https://www.vogons.org/viewtopic.php?f=32&t=52414&p=605745#p605745
User avatar
zirkoni
Member
 
Posts: 180
Joined: 2014-7-17 @ 08:54

Re: DOSBox ECE with Glide

Postby _Rob » 2019-2-05 @ 08:15

Thanks. I thought GTA did not include its own OVL file. Taking that OVL file from the self-extracting zip on the CD and placing it in the GTADOS directory did the trick.
_Rob
Newbie
 
Posts: 15
Joined: 2019-2-03 @ 10:46


Return to DOSBox Development

Who is online

Users browsing this forum: No registered users and 0 guests