First post, by bergqvistjl
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So i've got a P3 (1Ghz coppermine) system running DOS, with a Rendition card in.
I've upgraded the game to v17, and playing it with the "svga" switch (as I have a rendition card and the patch recommends this), the game crashes with a DOS4GW error as soon as I get to the first "interactive" part, (i.e. as soon as the Sinner's Inn scene loads after the intro movies).
I then swapped out the rendition card for an ATI Rage 128 card, but still had the same error.
Is this because of the CPU, or because my system also has 128MB of RAM?
I'm planning to downgrade to an AMD K6-2 machine (400mhz), but i'm wondering if (assuming I get past the crash) that would still be too fast, and cause the well-known speedup in the point & click scenes?