First post, by Kerr Avon
Since modern games cost so much to make, why is it that the developers don't seem to want to advertise in games, to gain money for the game's development? What I mean is, I've been playing Batman: Arkham City, and like many games that are set in a modern day city, it has billboards and other advertisements in the game, in the various forms that you'd expect to see in a real city, but they all advertise fictional companies or products.
So why didn't the developers go to various real life companies, and offer to sell them the advertising spaces in the game? The billboards could advertise anything that would appeal to the same demographic that plays Batman: Arkham City, the in-game vending machines could advertise soft drinks such as Pepsi Max, or Irn Bru, or Coca Cola, etc. And given that the PS4 doesn't let you choose which post-release patches you install (and allow to take up space on the console's hard drive), then the game's developers could later on produce subsequent patches to change the adverts over time, to advertise other products or companies.
I'm certainly not saying that I want to see intrusive advertisements in games, but for places where there are ordinary adverts in a game (and mostly for made up stuff), then why not use real-word companies and products?