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First post, by gaffa2002

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Hi,
Last Bronx is one of my favorite games of all time, but unfortunately almost no accessible ports of this game had ever existed:

  • The saturn version is not even close to the visuals of the arcade version, but it still plays good at 60fps and has a lot of extras like anime intro/endings.
  • The arcade version is not available anywhere aside from that japan-only PS2 port or emulation, looks and plays great but is a very barebones game without the anime intro/endings and training mode.
  • The PC version ran like crap at the time of release and only processors released many years later are able to run it at steady 60fps as the game never had any 3D acceleration. Plus, if you run the game on anything newer than Windows 98, the intro or any ending FMV crashes the game, but then if you run it under Windows 98 the framerate goes nuts and the game runs too fast. Which is very sad because the PC version has graphics on par with the arcade and also the extras from the Saturn despite FMV quality being inferior. The game is somehow playable on modern machines, but you cannot attempt to play any FMV otherwise the game crashes (making PC mode kind of useless...), the game also uses CD audio for its soundtrack and that may be an annoyance as well

Recently, I was finally able to get this game to fully work on modern machines with FMV and no need of any discs to play with music by using the patch below.
This patch actually a combination of patches: A NOCD patch, the _inmm.dll patch to allow audio tracks to play from a specific folder instead of CD, and finally my own patch so the game will open .wmv videos instead of the avi ones.
After applying the patch and copying the dll files provided (ddraw.dll and _inmm.dll), the game AVI files present in MOVIE folder must be converted to wmv format and to 640x480 resolution so they can show in full screen (I made the convertion by using Microsoft's own Movie Maker). You also need to rip the audio tracks from the original game CD as MP3 and place them into a new MUSIC folder into the game installation directory.
Finally, you need to install _inmm which can be found here: https://community.pcgamingwiki.com/files/file … tched-_inmmdll/

Only drawback of this patch is that after any FMV finishes playing, the game lose focus and the desktop will be shown, when that happens, you just need to press alt+tab to resume the game.

Another cool feature is that you can convert the FMVs from the saturn version (which are higher quality) to wmv and use them instead of the PC ones. The FMVs files from the Saturn version can be found into the game CD and opened in Windows after installing the required codecs (K-Lite codecs pack has it). Then you can create a new movie maker project and export it to wmv following the naming used on the PC version.

Hope it helps and please let me know if you have any problems with this patch.

Attachments

  • Filename
    Last Bronx Modern.rar
    File size
    242.11 KiB
    Downloads
    30 downloads
    File comment
    Last Bronx Modern Patch
    File license
    Fair use/fair dealing exception
Last edited by gaffa2002 on 2020-07-01, 21:14. Edited 1 time in total.

LO-RES, HI-FUN

Reply 3 of 4, by gaffa2002

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Xenphor wrote on 2020-06-30, 16:30:

I believe I was able to resolve the speed issue on an overpowered win98 socket 775 system (pentium e5800) by just messing around with some game options but I forget what I did.

I believe you changed the frame control to "None", for some reason that didn't work for me in Win98. Maybe it also depends on the monitor as it seems to limit the game to the refresh rate.
On windows XP and newer it works, though.

LO-RES, HI-FUN

Reply 4 of 4, by Xenphor

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gaffa2002 wrote on 2020-06-30, 17:51:
Xenphor wrote on 2020-06-30, 16:30:

I believe I was able to resolve the speed issue on an overpowered win98 socket 775 system (pentium e5800) by just messing around with some game options but I forget what I did.

I believe you changed the frame control to "None", for some reason that didn't work for me in Win98. Maybe it also depends on the monitor as it seems to limit the game to the refresh rate.
On windows XP and newer it works, though.

Yeah it was some kind of vsync type of setting. I probably then changed the refresh rate of my monitor to 60.