Working games list: Golden Axe(ems) Doom II(ems), Quake(ems), Blood(ems+NOEMS) - i discovered that if is some audio cd inserted before game loads, i getting freeze on title screen, i dont know if this happens on other machines.. Duke3D(ems), Dungeon Master I(ems), Ultima 0 (ems) - if you want to see programming hell look at qbasic source code its free - 815 lines Albion (ems), Raptor(ems), Settlers 2 (ems) Warcraft I(ems) Wizardry 1 (ems) Jagged Alliance I (ems) Z demo (ems) - SVGA is working), Mortal Kombat III (ems) Perverse Doom (ems,Doom I reskin), Doom1(ems), Mortal Kombat II (ems) Might and Magic V (ems) Fable - Telstar 96, Caesar II (ems), TeenAgent (ems)- polish game Dark Sun: Wake.. (ems), Street Fighter II (ems)-awful port, but as childress we played it even on laptop.. Castlevania-1990 (EMS, working with ATI, Nvidia bad color, SETMUL with L1D has to be used), Wacky Wheels (ems) Need for speed 1(EMS) - i needed to find right version, some had keyboard arrows problem, some no DOS audio, Descent I(ems), Redneck Rampage(ems), Wolf3D (EMS), Rise of the Triad (EMS only freeze on quit), Body Blows (ems,Setmul L1D required), TES: Daggefall ( ems),version 1.07.213, if you using z.cfg for no CD-set Cheatmode to 0, otherwise is game way to fast Heretic(ems), GTA Dos (EMS+NOEMS, ) SVGA mode - give me unsupported SVGA chip message, but its working CDman (EMS+NOEMS, with setmul L1D), Destruction Derby I (ems), Ducktales (ems) Abuse (ems) + setup.exe is freezing, or not starting at least in (ems) you have edit sound config file manually with info from ini file, EarthWormJim(ems), Gods (ems), Arkanoid (ems, setmul l1d needed), Theme Hospital (ems), Battle Arena Toshinden(ems, slowdos /d3 with 640x400(set it in arena), without slowdos is unplayable fast, you could tune the value, for me it give me 40 FPS, Strife(ems), Duke Nukem1(ems), Lost Vikings (ems), Battlechest (ems,need setmul l1d), Anvil of Dawn (ems), Grand Prix Circuit (ems), Grand Prix - The Cycles (ems), Indycar (ems), Grand Prix 2 (ems), Prehistorik (ems), Street Rod 2(ems), Street Rod 1(ems), Center Court Tenis (ems), Warlords (ems), Terminal Velocity (ems), Simcity 1 (EMS,NOEMS) - text is broken on ATI MAch 64 and modern Nvidias, on other cards (ATI X800,Voodo 3 2000) is ok. Winter Games (ems,needs setmul l1d), Summer Games (ems,needs setmul l1d), Command and Conquer 1 (ems), Lotus III (ems) you have select Sound card inside game with SB its working, Primal Rage(ems), Ski or Die (ems), SW:Dark Forces(ems) working with ATI x800,not working with Geforce 730, Simon the Sorcerer 2 (EMS,NOEMS), Steel Panthers(ems), Simcity 2000 (ems+NOEMS) setup not working on ATI X800, with Nvidia has glitches, ATI Mach 64 - is ok, but there is cfg or you could configure game through Dosbox), Carmageddon (ems), Magic Carpet (ems), with slowdos and value around /d15 its working, Double Dragon 3 (ems) SB IRQ7 has to be set, with IRQ 5 SB not found, Lemmings (ems )needs setmul l1d slow down to play music), Hexen I (ems, if you have problem with bad brightness / gamma press F11), Syndicate (EMS+NOEMS) - music is working with IRQ5, but sound+music only with IRQ7, Dosbox is behaves same, start warning could be fixed by new version of DOS4GW Blake Stone (Ems) - working only with IRQ7 otherwise map loading freeze, Wizzardry 7(ems) - needs setmul l1d - otherwise there in RUntime error, it needs to be installed in very short path, because string for saves are very short Full throttle (EMS) - i had some issues with demo - i made by had disc cd version its huge and its working, i only wonder if its possible to turn on subtitles? X-Com Enemy unknown - (EMS), i had issues with some versions - only music, so i did deGoGation, its working fine Heroes of Might and Magic I - EMS Kyrandia2 (EMS+NOEMS) - when i try ems - i got reboot, working with IRQ5 and 7 Nhl 95 (ems) - SB IRQ5, not slowdown utility needed Nhl 97 (ems) - working with ATI+Nvidia too Warcraft II demo full (ems) - I discovered it by accident is working when Geforce 730 is used, but not with ATI x800 (blackscreen and back to Dos), working with ATI MAch 64 2 MB.. Sound card is fine, platform is fine, its video chip problem.. Tried setmul l1d, key scrolling in smallest map to slow, so you have to use slowdos - optimal value is arround /d10 for me. Kyrandia 1 (ems) - i tried with sound, no sound, sound driver - everytime hang on taking advantage of memory, i did some ems386 tuning, add min=4096 and scanhigh and buffers=>buffershigh and files=>fileshigh and it helped, or maybe i only managed get few more free kilobytes of conventional memory free.. Epic pinball (ems), SB IRQ5 Dungeon Keeper Gold (ems+NOEMS, SB IRQ5) - now i can finally slap imps its highly enlightening.. Descent II (ems) - arrow keys are too sensitive without slowdown, for 320x200 is slowdos /d2 good, for 640x400 you need lesser value - 1 or 1.5 but minimal step you delay is value is 0.05 so there is not problem. Scorched earth (EMS,NOEMS) Terminator: Skynet or Demo (EMS+NOEMS) - IRQ5 Prince 1 (ems) The incredible machine 1 (ems) Wolfenstein - The spear of destiny (ems) Lion King (ems) WIng Commander 2 (ems) -its working with new EMS line without memory conflict warning, setmul l1d or other slowdown program needed NHL93 (required ems) -its working with new EMS line without memory conflict warning, not setmul l1d needed Space hulk (reg ems) with new ems settings, TES Arena (req ems) - a.exe is no sound start, for start with sound you will neeed a.bat - ([i]@A -sa:220 -si:7 -sd:1 -ma:220 -mq:5 -md:1 -ssbdig.adv -msbfm.adv[/i]) - i dont understand what are mq:7 a md:1 parameters, it would be somethere in manual probably.. but music and sounds are working (with new ems settings), so i dont care. Transport Tyccon Deluxe (ems) Terminator - Future shock (ems) System shock (ems) - i used Gog floppy version (i dont wanted to use cd and save space), its working out of box without ingame digital sound, only music, i would like to edit sound settings, but when is start install.exe there are some placeholders except all characters is same in all versions of Dosbox which i have tried, i tried luck and find right value in cyb.cfg for FX - [i]digi_card 1 [/i] Master of Orion 2 (ems) Stonekeep (ems) Ugh (ems) Dynablaster (ems+NOEMS) - with Geforce - freeze during start, with ATIs i get right picture, with new memory settins its working fine Dune I (ems) - with new memory setting its working fine, im using smaller no speech, no cd version The incredible Machine 2 (ems) Sam & Max demo (ems) - i have only demo.. Ultima Underworld I (req ems) - with new memory setting game is working Ultima Underworld II (req ems) - with new memory setting game is working, F29 Retaliator (ems) - music is from sound card, sounds form pc speaker, Dosbox behaves same.. Tell me if it is wrong, i know that is quite liked game, but i never liked it. Commander Keen 5 (ems) MDK demo (ems) Mystic Towers (ems) Comand and Conquer: Red Alert (ems) Civilization 1 - v474.04 (ems) - there was always stuck atd Microprose logo and intro play when i press key and i got freeze - menu should load.. I have find info how to fix it - [url=https://forums.civfanatics.com/threads/civ-1-dos-freezes-after-intro.625227/]Here -Same problem reported even on P3 450[/url] Problem is caused with MGRAPHIC.EXE, [b]Srandista[/b] did mgraphic.exe Hex editor magic and now its working. Some mgraphics.exe is used 10 Microprose games, so there is high change to same problem with other games, i simulated it at least woth Railroad Tycoon - 1990, even in Dosbox atd max cpu cycles. I created [url=https://www.vogons.org/viewtopic.php?f=61&t=61242&p=684599#p684599]thread[/url] for it. This this fix you get Runtime error 6000 classic, which could be fixed by classic setmul l1d slowdos solution, after that is game fully playable. Betrayl at Krondor (ems) Comanche: Maximum Overkill (EMS) version on logo is 92, in game 1994 - maybe helped more conv. ram maybe i did something with files, or recopied same version and now its working.. Aladdin (ems) - this game even in Dosbox doesnt like more than 32MB ram and give XMS allocation error,or almost all games above are ok with 256MB and 32MB ems Might and Magic IV (ems) Tomb Raider demo (ems) BlackThorne (req. ems) - Music is working only with SB IRQ7. Another world (ems) Gabriel Knight I (ems) Railroad Tyccon Deluxe (ems) its not using problematic mgraphic.exe as 1990 version so its working fine Destruction derby 2 Demo (ems) - bad code, game has not framepacing so its fast like hell, with slowdos /d18 its playable on my machine Rayman Demo (ems) Wasteland (ems) Ultima6 (ems) - in setup in proper Sound blaster support, there is only Creative music system, it doesnt works even in Dosbox, so best possible is Adlib + PC speaker and its running fine.. You need also setmul l1d for speed. Mechwarrior 2 demo (ems) Sandwarriors (noems) - tested by Rayer on Sandy / Ivy bridge board - GA-P67-DS3-B3 with Y744- SB16, music: adlib, works fine, clean sound. (game doesn't need EMS just v86 mode for DSDMA), X58 - Nvidia - mouse is working only in part of screen, can be moved elsewhere, with ATI MAch 64 its working fine (ems) Shadow Warrior (ems) Powerslave (ems) Alone in the Dark I (ems) - as device selected Sound blaster (DMA) Fallout 1 (v1.1 Dos patch (how to convert [url=https://www.gog.com/forum/fallout_series/how_do_i_play_fallout_1_from_gog_on_dosbox/post6]Win version to Dos[/url])+ some additional files (ems)- Sound setup autodetect / testing is not working / freezing. This game is tricky one, i dont know why exactly it is happening, but Dosbox havent such problem.. but when i run game cfg file is regenerated its much bigger and after that when i execute game i getting Dos4GW error, when i copy back original cfg file game is still working, when i make it read only too, i find out that there 2 variables which stopping game to start-[url=https://www.vogons.org/viewtopic.php?f=61&t=61436&p=687355#p687355]details[/url] Core2+G6+SB !Live - its working, but you haves set SB IRQ7, with IRQ5 im getting loading freeze. If is sound setup not working for you magic value for SBpro are: device=57345 + port=544 (for 220) and of course IRQ=7. Quake 2 for Dos (Q2DOS, real mode) - in project documentation are mentioned problem with EMS, i able to start game, but im getting memory allocation problem during levels loadings, but it usually mean, so sound (because you have to start it from real mode and DSDMA is not working here), but game is using sndpci library from MXplayer project, which could play sound on integrated AC97 and HD and its working for me, i only need to turn on monitor speaker, which i have for now connected to integrated soundcard (mixer board and only 1 speaker would be better). Core2+Voodoo3+SB !Live (NO EMS,80MB RAM) - its running great -sound +3DFX are working. [u][b]Not working games for now- any hints welcome:[/b][/u] Dune II (v.1.07) (ems,602 KB)- It has problem with SB Pro enabled crackling from the start and when i selected house and nothing happens when is enabled extended memory mod, music is still playing, when in setup was enabled use of expanded memory.. when expanded memory is disabled game with SB sound is running - music - ok, some sounds ok, but no units speech sounds, i tested it with 610 KB free. I managed to get it working at least with Adlib (both setup memory options are working), no speech on Adlib i thing that is hardware limitation. Setmul l1d doesnt needed, irq 5/7 too. Kamerat with Asus P5B-Deluxe, C2D and Y744 reported same problems, same as someone with ASUS TX97-XE.. Core2+G6+Yamaha - is the same. AurealV1(EMS): Its working. // Dosbox:Ok Dungeon Master II patched and new audio drivers(ems) - i managed to get working demo (with replacing DOS4GW with new version), but full game has after logo some video and before it i get black screen, its using IBMIOP.exe . WIth Nvidia no even logo, with Realmode (no sound drive) or EMS - no loaded sound driver, i got error message instead of intro, but game is running (without sound). Problem is probably intro sequence - yeah i was right when you move intro files away its working with sound, they videosequences really lackluster (only intro and outro) - [url=https://www.youtube.com/watch?v=ZiG2s8yHaow]intro has 15 secs[/url], so its not compatible, but with help of youtube you can get full experience.. Intro / game is executed by some special ibmiop.exe utility - maybe is there some replacement, better version? On Core 2+Gef6+SB !Live is game running fine. Core2+G6+Yamaha - same problem. AurealV1(ems): Its working fine intro included, no setmul needed, tested with ATI MACH 64.// DosBox:OK Ultima VIII (NOEMS+EMS)- with sound enabled cmd line freeze (after ~10 set its back) - Error message: [i]CPRPOMEM.C 1559 Program halted by code.[/i], no sound driver loaded boot - its running. You have select install to save config settings. Adlib no luck, SB sound+no music- no luck. Core2+G6+Sb Live EMS - SB IRQ7-Working, Core2+G6+Yamaha - same problem. AurealV1 (ems): Working fine. // Dosbox: OK Wing Commander: Armada (ems is working on some machines) - it doesnt start, i got [i]EMS driver is no VCPI complaint. [/i]message in ems mode, i tried min=4096 in EMS line, doesnt help, i dunno where is problem, in real mode - get issuficient dos memory available message (only 504 KB of conventional memory, 256 MB extended) In EMM NOEMS - im getting Protected mod driver not responding to EMS function calls. Make sure than EMS using RAM parameter. In realmode (Himem loaded, EMM not - i get [i]insufficient DOS memory available..[/i]) here i have (517 KB conv. + 260 MB of free), Protected mode same message (in have 546 KB conv. and 3400 Kb free mem..) I commented CD-ROm driver for protected mod, game finally tried to load some memory - i get that 7 MB is loaded and after that black screen - bad, bad game. Retested on Core 2 Duo with !SB live its working in EMS, so perhaps something with Yamaha soundcard / JEMM has similar problem with it too and some JEMM. ovl is budled with game. Core2+G6+Yamaha - its the same, probably Yamaha driver or DSDMA has this problem. AurealV1: Working fine.// Dosbox:ok (with EMS=false in dosbox.conf) Crusader: no Remorse v1.01 (NOEMS /EMS) - just soft reboot - when sound driver is loaded, no sound driver - setup is running, game is running with no sound. On Core 2 Duo+G6+!Live its running fine. Core2+G6+Yamaha - same problem. AurealV1(Ems): Its working. //DOSbox:ok Darklands v 483.07 (EMS mod required, 576 KB)- with IRQ5 music is ok, sounds not, after some loading events (like combat) i get black screen everytime. 620 KB of convMem should be good for everything.. With IRQ7 no sound and no music, but not combat crash, so problem is sound related, working only with PC speaker. Core2+SB !Live -Fine Core2+G6+Yamaha - sound is not working, but not freeze in battle with sound enabled. AurealV1: Something really work here, when is Aureal driver loaded, im getting [i]Unable to Find EMS memory[/i] message, even i have a lot free conventional mem, no sound settings still the same.. even with less free conventional memory and no driver its starting.. I now that message is not about conv memory, but its still very strange. //Dosbox: ok with IRQ5 Xatax (ems, shareware), there is also sharware version for testing - require Setmul L1d or runtime error 200, even them, working with PC speaker only, SB Pro found, game is unable to load with it enabled - AUX, cannot initialize .. error 25. TPPatch is working you have patch main.exe too, CBpattch not worked. Core2+G6+SB !Live starting with Setmul, but its slideshow music is playing, Throttle 7 - runtime error 200, slowdos /d12 loading take long time, but still runtime error 200. Core2+G6+Yamaha - problem is same. AurealV1(EMS+RealMode): After proper patching its working.// Dosbox: Ok Jazz Jackbit 1(ems) - Runtime error 200 - you need to patch it with RE200 patcher. AUX, cannot initialize .. error 25.. with sound driver loaded, Kamerat with (Asus P5B-Deluxe, Core 2 Duo,Y744 - reported same problem), even with no sound setting in setup i have same problem. WIthout loaded sound driver game is working. Core2+Ge6+SB !Live - its working. Core2+Yamaha - same problem. [b]Stretch[/b] - tested Intel SE440BX-2 - Pentium II 233 Mhz + Yamaha 724 - and its working! - SB-Link used / so problem is not pure Yamaha driver, but in DSDMA.exe TSR needed for modern board. AurealV1 (realmode): Its working fine. // DosBox:OK Ultima VII (Realmode only, 555KB) - NOEMS - intro is playing with sound, but after in get black screen. NOEMS not loaded sound driver is the same - so no go. EMS - message [i]remove expanded memory manager before playing Ultima[/i]. Protected mode - some memory XMS erorrs, i probably needs Himem. Realmode - goes in game, but of course without sound. Its fast as hell, so i would need slowdown. Adlib is not working too, freeze after intro and not intro sounds. Core 2 Duo+G6+SB !Live+NOEMS - intro with sounds, after black screen, its the same, realmode - no sound, but im ingame - its the same. Core2Duo+G6+Yamaha - exactly the same problem. AurealV1(RealMode): SB IRQ5 its working, its too fast - but that fix slowdos /d5 (i can try to find better value but its playable) //Dosbox:ok Duke Nukem 2(ems) - games sound and music is working, but im not quite sure, but there are some silent moments 1-2s, which are not in Dosbox, when you do something, its like only 1 channel would be used for music, Setmul - doesnt solve that, IRQ7 doesnt helps too. NOEMS - not sound at all. With Adlib option its working fine no silent pauses. Core2+Gef6+SB live - its working fine. Core2 Duo + Yamaha - same problem. AurealV1(ems): working fine. //Dosbox:OK Ishar 1 (92) (ems + NOEMS its the same) - when i select sound blaster - only pc speaker sound is playing, game is running fine, IRQ7 is not solution, with Adlib music and FX working Core2+G6+Yamaha-Same problem. AurealV1(ems): no sound with SB settings, IRQ7/5 tested, even no Adlib, tried to fiddle with BLAST Tx variable nothing.// DosBox: Ok - sound and music is playing through SB.. Ishar 2(93) (ems + NOEMS) - i need lots of conv. memory ~605KB when i select sound blaster - only pc speaker sound is playing, game is running fine, with Adlib and more free memory - music playing but no FX, even on PC speaker and its way to silent.. AurealV1(ems): no sound with SB settings IRQ7/5 tested, Adlib only music, no FX.// Dosbox: ok - - sound and music is playing through SB.. Ishar 3 (94) (ems+NOEMS) - game doesnt like EMS with EMS or NOEMS- Interupt 0DH, general protection fault - possible illegal address, running in realmode but there is not Yamaha sound driver - so no sound. Core2+G6+Yamaha-Same problem. AurealV1(ems): no sound with SB settings IRQ7/IRQ5, no Adlib //Dosbox: with Gulikoza 2011 - working with all modes with Dosbox-X, with Ykn- 2015 - its working only in NO-XMS, EMS- False Mode with Sound and Music Monkey Island 2 (ems+NOEMS) - to configure sound setting you have to run game with "/?" parameter, with IRQ5 nothing, with IRQ 7 Adlib is working, SB doesnt. Core2+G6+SB !Live -IRQ7 its working fine. Core2+G6+Yamaha - the same problem. urealV1(ems,SBIRQ5, irq 7 working too) - Working fine// Dosbox:ok Master of Magic (req ems) - setup graphics is half broken on Ati cards on Nvidia just glitches. With SB PRO for both and music - game is with working, but sound and music are broken, very similar to Dune II when expanded memory is enabled, before it crash. With Adlib for music and SB pro pro sounds its perfect, if we would game guideline, i would say working game.. Its there really difference in Adlib and SBpro Music because some games have Adlib / SB settings as 1 item? Core2+G6+SB !Live its working fine. Core2+G6+Yamaha-Same problem. AurealV1(ems) - Working fine.//Dosbox: Ok Worms (ems+NOEMS) - i getting freeze at menu screen, without loaded sound drivers its working. Core2+G6+SB !Live - working with sound. Core2+Yamaha same problem. VortexV1(ems) Game is working, sound are working, bad music is problem, i had problem to say if broken, or so bad, i think that is so bad.. // Dosbox: ok Screamer - (ems), when i run it with startl its working fine, when i use starth for bigger resolution, i see some introscene in highres, but after got noise and crash, i maybe Ati videochip related. Both ati cards + nvidia tested. Without Loaded sound driver+Vooodoo3+music set to cd (there no none option) its working, Voodoo3+sound enabled - crash. Geforce 220 no sound driver loaded its working too, so problem is sound driver with combination with SVGA. Core2+SB Live highres is working. Core2+G6+Yamaha - same problem. AurealV1: Its tricky one, as other Screamer games, even when IRQ5 and LOW DMA is 1, its when you use autodetection in setup SB is find at IRQ7,DMA3.. even when all other games are working with IRQ5+DMA1 and not workingwith I7D3.. With IRQ5 - The game is running with sound but its freezing few minutes of playing - [i]Dos4gw 06h... cannot load command.[/i] //Dosbox:ok Prehistoric 2 (ems) - Working, but sound is crackling, it tried some slowdown for now without success. When new level loading there broken scrolling of level preview (ATI only) and broken sprites (Nvidia only). Core2+G6+Yamaha - its the same - Geforce 6 - graphics and scrolling is ok. AurealV1: not working in EMS with sound driver, with NOESM and sound driver, too but i see there some divide overflow error (tried runtime error 200 fixes no success, but maybe exe is compressed i dont have yet uncompress skill) With setmul l1d its too slow at least in realmode, but dont have any issues with game speed. In protected mode no sound its working with SB IRQ7- but get XMS error during level loading and use /X for other XMS driver.. Realmode IRQ7 (IRQ5 black scree) is winner - its working. //Dosbox:ok Master of Orion I - when is selected SB PRO / SB Pro - sound is broken, when i select Adlib / SB pro sound and music is fine.. As above - Master of Magic, is there only because of guidelines.. IRQ7 is not solution. Core2+Gef6+!Live - working fine with sound. Core2+G6+Yamaha-Same problem. AurealV1(ems):Its working. // Dosbox:ok Tyrian (ems) same problem as Xatax and Jazz1, there some DPMI loader which detect SB even without driver but cant inicializace it, using same *.ovl problematic driver. To fix Runtime error 200, you have to patch all *.exe which are not working with it, no only tyrian.exe.. Core2+G6+!Live - setup detects only music no FX-IRQ5/7 tested and there is also Runtime 200 problem. Core2+G6+Yamaha - problem is same. AurealV1: After *.exe patching its working. // Dosbox: ok Turrican II (realmode) - refuse to work in EMS or EMS mode so no sound on Yamahas, in realmode is not working even without nosound, no enough memory, when i did temporary clean up its running fine without sounds.. !Live req. EMS too, so no fix. Core2+G6+Yamaha - because of nature of problem is the same. AurealV1(realmode) - Game is running sound too, but there is periodic unwanted sound, tested with IRQ5+7, because setmul is not working properly, no fun for now.// Dosbox: ok Railroad Tycoon version 455.00 - 1990 (ems) - same start freeze at title as had civilization 1, probably because of same library Mgraphic.exe - for civilization we fixed it with Hex editor, at max CPU cycles this freeze could be simulated in Dosbox too, setmul l1d or other slowdos utilities dont fix it.. [url=https://www.vogons.org/viewtopic.php?f=61&t=61242&p=684599#p684599]thread for Microprose games fixing[/url] Core 2+G6+!Live freeze even before logo. Core2+Yamaha same problem. AurealV1(ems): Same problem as expected, its X58 problem. // Dosbox: OK Quarantine I (Realmode/Protected mode) - EMS - reboot, NOEMS and protected mode - working without sound, NOEMS and sound device selected in setup - freeze. With too fast, with Setmul too slow, so it needs slowdos (/d5 seems fine). There is some sound.drv maybe exist new version.. Core2+G6+!Live -setup is working but DOS/4GW 2001 error in EMS, IRQ5/IRQ7 tested. Core2+G6+Yamaha - same problem. AurealV1: EMS - freeze during game start, NOEMS Transfer stack overflow - ODh, Realmode+IRQ7- Game starts with clicking sound, free in menu. Loaded sound driver but PC speaker sound, its working. Succes (Realmode/Protected mode): Ok with SB IRQ5+Sound blaster (NO PRO) a Slowdos /d5 - its working fine.//Dosbox :OK