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Re: BIOS font legal status

About the encoding: to be usable in Unicode terminals (Mac OSX, Linux, BSD, etc), the CP347 glyphs need to mapped to their corresponding Unicode codepoint. In that case you could just go with the 'true' Unicode variants I've been working on - here's a beta version of the CGA one. I thought this …

Re: BIOS font legal status

Slight necrobump, but I finally had some time to go ahead with those TrueType font conversions, so this probably belongs here. @MestreLion: Looks like you haven't updated your port lately, but perhaps you'd like to beta-test the attached .ttf fonts with it? All three use TrueType outlines, but …

Re: BIOS font legal status

In the meantime, this sample might illustrate my level of 'ambition'... or futility, heh That's a very sweet project! And I look forward to its completion, or a beta release... a ttf font with VGA glyphs, mapped to unicode, from people who know what they're doing (ie, not me :P), would be a …

Re: BIOS font legal status

About fonts again: I've noticed the Dosbox codepage 437 glyphs do not match the ones in this IBM pack, so now I'm really confused, as it seems to have 3 distinct fonts for 437, with distinct glyphs and baselines, and I'm not sure which ones should match: - 1 - On DOSBox start, with keyb=none: "fat" …

Re: BIOS font legal status

The game develops a number of odd behaviors when the executable checksum fails, including the invisible things. In version 1.1 you tend to be killed by the Mafia so quickly that you don't have much chance to notice; but version 1.0 has no Mafia, so you have plenty of time to experience the …

Re: BIOS font legal status

I think Fontstruct had some DOS font recreations, but given that's a web-based fontmaking app there's not a lot of flexibility to be had there. It's mostly a pure fake raster-through-vector thing. Codeman38 also has made the "PC Senior" font which is pretty old now :) Thanks! I've found those …

Re: BIOS font legal status

Well, invisible *somethings* appear when the game detects (with a checksum) that the executable is modified. They block your way, and in a corridor are impassable. You get messages like "You don't hit it." or "You hit you." The codebase I'm working on (the same DOS Rogue source code available on …

Re: BIOS font legal status

If you want to check it out, the code is hosted on github: https://github.com/MestreLion/roguepc I haven't "annouced" the project to the community yet, as I'm not sure about the license and legal status of the original code, so the project does not even have a README yet, but feel free to PM me if …

Re: BIOS font legal status

Yes, the "crack attempt detected" mode of Rogue is hilarious not just for the epitaph, but also the hindrances during gameplay, like invisible monsters. :) There are no invisible monsters, but monsters get a damage multiplier of 6, so you'll most likely be killed in your first encounter with a Bat …

Re: BIOS font legal status

It's possible there is no way to revert to the internal BIOS font once a codepage font is loaded, at least not in the same session; but it doesn't seem like something a person would typically need to do, and it's easy enough to restart DOSBox. That's true *after* you learn the hard way that those …

Re: BIOS font legal status

Whether one finds the CGA font ugly or not is subjective. In case you aren't aware, Rogue will display in 40 or 80 columns depending on mode 1 or mode 3 being active when the game is started -- and I think the CGA font is better suited to 40 columns than the VGA font. True, this is subjective... I …

Re: BIOS font legal status

I don't know where the internal fonts in DOSBox were sourced from, but Qbix may; and that source could have copied IBM. While testing fonts and codepages, I've just found a weird behavior, not sure if intentional or bug: If I start DosBox with `keyb=none` in my `.conf` file, I get a given font ( …

Re: BIOS font legal status

Anyway, DOS Rogue was first released in 1983, so wouldn't MDA and CGA fonts be more apropos? ;) You're correct, a CGA font would be more faithful to how the game was *developed*. But Rogue lived a long life, when I played it as a kid it was already on a VGA PC, and I guess this was also the case …

Re: BIOS font legal status

After a closer look I could find a dozen more glyphs that are different betwwen DOSBox built-in font and the one in EGA.CPI from IBM's download, including 0, Ç, É, `, ² So I wonder... are glyphs from IBM 2K package different than it's own original VGA BIOS? I thought the update was just to include …

Re: BIOS font legal status

Sorry about the ubber necro, but I've ported DOS Rogue to Linux/Mac/BSD, so I'm really interested about VGA fonts, and this topic has many treasures and answers... To pass the time I've been working on a little project of creating .TTF versions of all those rom fonts, MDA through VGA, including the …

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