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Re: dgVoodoo 2.7.x and related WIP versions

A few games that I tried are noticeably darker like Silent Hill 4 (D3D8) or have less vivid colors like The Settlers: Heritage of Kings (D3D9) under D3D12 API. Unfortunately, I do not have screenshots, because there is no difference between the D3D11 and D3D12 API screenshots edit: checking an …

Re: dgVoodoo 2.7.x and related WIP versions

I tried to run Commandos: Behind Enemy Lines under dgVoodoo 2.72 (debug) but there are problems with moving the mouse, the faster the cursor moves, the more frames per second the game generates and every mouse move generates an error: ERROR: DirectDrawSurface (04D9C428)::Unlock: Unlocking a surface …

Re: dgVoodoo 2.7.x and related WIP versions

The game Kult: Heretic Kingdoms (the Steam D3D9 version) doesn't t start if output api is set to D3D12, but with D3D11 works fine. I've been trying to run that game using these settings: - appcontrolled screen mode: false - scaling: stretched_ar and I'm getting the "double cursor" quirk and some …

Re: dgVoodoo 2.6.x and related WIP versions

So, I was trying to get Kult: Heretic Kingdoms to work with dgvoodoo 2.64 I cannot run this game with DgVoodoo 2.64 (and WIP75_1) there is a black screen and then the window closes DebugView shows only one error, but not always and a warning when the window is closed [6704] [dgVoodoo] ERROR: …

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