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Re: Metal Gear Solid PC

in Windows
I think FF7 used Direct3D actually, I know the config program checks for the card's blend modes and features (and the only way it did that was through Direct3D initializing of course) That game has lots of stability problems though. I can't even get it to work in software OR accellerated on Win98se …

Re: Metal Gear Solid PC

in Windows
Oh, and there's no annoying cd swapping and memory cards either for the record Metal Gear Solid runs fine without a patch on this Radeon9800pro here on XP in Direct3D.

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