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Re: Favorite MIDI game soundtracks?

in Milliways
ROTT is up there. Probably the best soundtrack of any apogee game period (though certainly not the best of all time) Tyrian would be another for technical excellence, but that's rather repetitive and the new 2.0 tracks suck and destroy it.

Re: Ancient DOS Games Webshow

Having played the DOS version first i've never had the issue with hearing "boingboingboingboingboingboingboing". I've heard the yippee's first with the SNES Lemmings (which is actually an OK port for home consoles considering it had both 2 player and the special levels that got excised in later …

Re: I've an idea: Let's get some game development going

in Milliways
Maybe a warm up like porting NXEngine (Cave Story reimplmentation in C++) to DOS would help. Easier said than done I know, but at least there's an actual, finished, certainlywillbebetterthanthisproposedidea game in there, and most of the dev would involve chopping off the SDL bindings and making a …

Re: I've an idea: Let's get some game development going

in Milliways
I'm not all that optimistic for Rad Rodgers. It's repeating Tommy Tronic history to me (Interplay's supposed "comeback" "oldschool platformer" game with a similar premise), and its "mature humor" is going to fall flat and end up limiting its demographic to be succsesful anyway. I also wonder what …

Re: Building a model world

in Milliways
People have made some pretty nifty Quake and Doom mods. That would probably be the way to go. for driving? no There really isn't that much moddable driving games. the GTA series are really unsupported and have bad pipelines (and GTAV will ban you for it i hear) I would highly advise against using …

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