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Re: dgVoodoo 2 for DirectX 11

Uh...it says so right on the dege website. You can't miss it (unless of course you're using it through someone's genius "win 7 game patch" that bundles it without notice/credit/etc) Also DX10.0 cards are turning 10 years old this year!! An excuse to upgrade! 😁

attn 97/98 freeware hoarders

in Milliways
Anyone got a game that looked like this? game.png Not shareware but not commercial either, and thus certainly not "abandonware". It's one of those that tried to compete with ARC, Battle City and Subspace (and failed) back when topdown vehicles were the trend. This one supported DirectPlay and was …

Re: Help with running Biohazard PowerVR edition jp !

in Windows
The Kyro series have absolutely NO SGL support whatsoever, so that would be a waste of time. And yes, the host's video will affect it. The PCX2 pipes through to your host video card. It'll display as sharp as that. It'll even work through a laptop's docking station if you're insane enough to try …

Re: Does Voodoo 2 work on PCem?

It doesn't. There is no virtualization. To get the fastest PCem build you must compile the tree yourself with profile generated optimization. I don't think i'll bother explaining that though, so just add -flto for now

Re: Does Voodoo 2 work on PCem?

No. Voodoo2 is a different, upgraded chip with many new capabilities, and Voodoo2 emulation won't fix your Lego island problem. a new fast CPU that can handle Pentium dynarec with infinite cache will besides, Pcem's v1 speed is actually a bit on the Obisidanish fast side, and frankly it's fine for a …

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