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Re: DOSBox-X branch

TW: the word 'just' I still don't get why the Glide OpenGL emulation can't just be rendered into a texture buffer to copy over to the normal OpenGL screen buffer as a stretched quad.... you don't really need offscreen rendering for it either. Sure it won't use the scalers, but that's what GLSL …

Re: OA3

in Milliways
There is an available playable previous incarnation at least, which should play the same but perform and look worse. OA3's not released yet since there's not enough weapons modeled ATM. What's left for that at the time of this writing: - Gauntlet (which will be a drill)(actually modeled but not …

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