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OA3

in Milliways
It's what i've been working on lately, because this sucks . It's old, messy and needs a critical original refresh that does not change the rules unlike some other game out there Engine doesn't work on 9X atm , requires XP, and I hate the regressions that have occured to it. I wish I had help on that …

Re: Best Soundcard for DOS games

in DOS
Some people swear by Sound Blaster Pro. Some people swear at Sound Blaster Pro. Some people swear by Sound Blaster 16. Some people swear at Sound Blaster 16. but generally, compatibility-wise, it's more often Sound Blaster than anything else. Many competing cards (mostly ESS and WSS cards) try to …

Re: Full version or shareware crap? Heretic

If you absodamnlutely want the full version, buy Shadows of the Serpent Riders, which sells in retail and appears as a gray book with a skull as its cover art. You can't mistake it for any shareware releases. Remember that the original Heretic was a mail order only deal which cannot be found retail. …

Re: Running Build Engine Games Beyond 800x600

in DOS
A PCI SBPCI 128 can work (Motherboards may vary - mine's SiS-based). Still would need that "sblive crash fix" though, but NOLFB and the other "make game work xp!!!!" fixes aren't needed for 9X on very very fast machines. I don't consider VDMSound as an option. Never have, never will.

Re: Can this be done? Voodoo2 SLI (Glide only) + GeForce FX5200 (OpenGL, D3D only)?

The Voodoo2 being a secondary video device, will show up appropriately as a second non-primary display device for Direct3D giving priority to the Geforce, and to use in OpenGL you'd have to use a MiniGL or a separate OpenGL ICD to explicitly use the Voodoo (though some games are stupid to default to …

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