Re: Quake3 with software rasterizer
Posted on 2014-08-18, 01:02
That patch was more in line with the SGI driver. It also should turn off perspective correction and goraud shading for additive blended effects, just to save some software processing
Posted on 2014-08-18, 01:02
Posted on 2014-08-18, 00:31
Posted on 2014-08-17, 23:33
Posted on 2014-08-17, 23:10
Posted on 2014-08-17, 23:06
Posted on 2014-08-17, 20:20
Posted on 2014-08-17, 19:48
Posted on 2014-08-17, 19:43
Posted on 2014-08-17, 17:55
Posted on 2014-08-17, 04:06
Posted on 2014-08-15, 23:18
Posted on 2014-08-15, 17:52
Posted on 2014-08-15, 17:38
Posted on 2014-08-15, 16:15
Posted on 2014-08-15, 14:32
Posted on 2014-08-15, 05:56
Posted on 2014-08-15, 01:10
Posted on 2014-08-15, 00:29
Posted on 2014-08-14, 22:55
Posted on 2014-08-14, 19:16
Page 244 of 516