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Re: PowerVR Fun Thread

UT GOTY 432 has worse lighting than UT 400 for some reason, but anyway: Install KernelEx. Uncomment the lines in SGLDrv.int Hexedit SGLDrv.dll, look for appPow, change those MMMMM's into NNNNN's (forgot which way around was this) Run UnrealTournament.exe in default compatibility mode (still lost on …

Re: The timbre of PC Speaker sound

in Milliways
Indeed. Gather a WAV sample of every PC speaker you can find and make them play back Do Re Mi with a studio microphone with no hard drives connected or fans spinning. Perhaps it's time for soundfonts of the PC speaker kind... (and maybe early CD-ROM drives while we're at it 😁)

Re: PCEm. Another PC emulator.

Support for Dosbox Direct3D Patch's shaders would be nice too but that's not really essential or high priority. eFX + SweetFX already provides similar functionality for such a thing and it works with PCem :) (mainly for the CRT shader which really helps on an LCD, though AdvancedCRT with SweetFX …

Re: Why does windows 7's audio suck?

in Milliways
Windows 7 handles audio differently (and annoyingly too i'd admit, with audiodg taking up a lot of the processes just to equalize volume dynamically in the most undesired situations) You'll have to configure your recording device to be your stereo mix in the sound device panel and then adjust your …

Re: Final Fantasy 8 and stuttering sound

in Windows
Jorpho wrote: I know I've seen soundfonts out there that were especially designed for use with FF8. Designed for FF8 or designed for transcribed midis? FF8 uses the DirectMusic API and just has SGT and DLS formats used only, played back in 22050hz IIRC. Steam version is supposedly the same as that. …

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