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Re: Anyone jaded by modern graphics?

in Milliways
A nice example? Saints Row The Third vs. Saints Row 2. The Third looks a whole lot better and runs fast, but they took out several gameplay features like some activities, and improvised combat. also a smaller less memorable map with less landmarks.

Re: DOS / Win98SE troubleshooting

in DOS
Yeah the SBLive won't bring you nice DOS SB compatibility. Most will refuse to work with it, especially those Sierra games. Its FM emulation TSR is awful and slow as well :( If you really wanted to play Sam & Max on that system with the SBLive you'd probably have the best luck with ScummVM. You can …

Re: Anyone jaded by modern graphics?

in Milliways
I think publishers are a bigger worry than graphics stuck at a standstill.... Microsoft making DLC production mandatory for their cut is the biggest detrimental influence. The "play it safe" regards to game design innovation, the publisher specific DRMs with REALLY BAD policies (GFWL, Origin and …

Re: Engoo Quake 1 Port

Build of Revision 255 Fixes the normal lighting issues, adds low colored lighting mode (should be faster!), also midi is enabled in this one. should probably mention win9x and dos isn't supported in this build because MGL and DOS are a bitch to debug in Windows 7 🙁

Re: Anyone jaded by modern graphics?

in Milliways
forgot this post DracoNihil wrote: Can I have that software renderer without the coloured lighting but keep the transparent water? There's 3 software engines that can do water translucency: Engoo Makaqu QbismSuper8

Re: S-Video capturing

in Milliways
I do my PowerVR videos through S-Video capture on a WinTV HVR-1250 w/ VirtualDub in Windows 7 x64 and I try to go for 0 flicker reduction and 720x480 when possible. Dealing with interlacing is annoying although Yadif can work that out in most cases.

Re: Anyone jaded by modern graphics?

in Milliways
I don't like "HD" mods for older games either. The Quake steam community hub makes me weep. I might sound hypocritical when I coded this enhanced software renderer, but it's the screenshots that turn it into some awful bumpmapped crap with 'hd' photoshop filtering that make your eyes bleed.

Re: Anyone jaded by modern graphics?

in Milliways
Everything post-Crysis pretty much has been the same thanks to consoles sucking and holding everything back. It's like 2006 HDR insanity graphics, but with added rather-outliney annoying screenspace ambient occlusion. Kinda like most PC games in 1998 were PSX ports, holding those mighty 440BX's back …

Re: the trap of retro computing

in Milliways
Interesting, confusing the details of a conversion between my wife and I, How? Were you present during our conversation? Back in my time, when 486 was top model on the market, my company had a one million dollar budget to replace all 286 and 386 models within the company. It is only with future …

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