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Re: Some Questions regarding Unreal (pre Gold)

in Milliways
SGL should work - the only thing that's missing are properly blended lightmaps, additive sprites and detail textures. You can also get quite a performance boost if you pop open the console, type 'preferences', and head down to the PowerVR SGL tree and hit that VertexLighting and FastUglyRefresh …

Re: PCEm. Another PC emulator.

Anyone want to make a list of supported MSS/WSS drivers in PCem? So far i've only tried Turtle Beach Monte Carlo with moderate success (no CS4231 detection in DOS for the SB emulation TSR but the Win3.1 drivers work complete with Vsynth)

Re: PCEm. Another PC emulator.

Why would you want to run XP on a retro PC emulator!?!!? The nerve of some people.... you can barely get by Win2000 on a 486. I don't really see the point when there's plenty of other VM software that can run XP fine already. You probably cannot activate your XP on PCem anyway.

Re: Options you change in games

in Milliways
Vsync off, Windowed mode on, 5.1, no mouse smoothing, 8xmsaa, 16xaf, 1920x1080, motion blur on (Depending on how it's implemented. If it's a crappy screen buffer trail, then it's definitely going off. If it's based on velocity of specific objects with a threshold (Saints Row 3, TF2) then it's going …

VirtualBox, Windows 2000 guests and 3D

It seems the latest VirtualBox had regressed the OpenGL 3D acceleration support in their Guest Addons for Windows 2000 making it throw up a bunch of kernel32 errors despite being "supported", so it at least requires XP now. What's the absolute last version that does with 2000 GL support? p.s. …

Re: do you remember when.......

in Milliways
What about all those novelty desktop apps and screensavers that simulate the destruction of your desktop? That dinosavr.scr with the velociraptor tearing up to reveal a nag message, After Dark's Bad Dog, Desktop Toys to name a few. It's also possible since Games Factory/CNC to build a screensaver or …

Re: PCEm. Another PC emulator.

Some of those games usually measure the "Pentium" requirement through brief benchmarking like MDK does. It's possible to bypass the "REQUIRES A PENTIUM!!!" by hacking in a definition for a 450mhz 486 in the PCem code, and there aren't that many DOS games that strictly expect a Pentium processor …

Re: Just an important heads up

in Milliways
I've noticed it to be faster, though I'm too used to the old cramped appearance of the phpBB2 based board. This will take some time getting used to, unless anyone is willing to make a CSS file with the old metrics 😀

Re: PCEm. Another PC emulator.

While swapping A: disks in a subfolder within PCem, sometimes the hard drive will just be lost on the next boot and there'll be 0kb hdc.img and hdd.img files in the disks subfolder where I mounted floppies from.

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