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Re: Syndicate Wars Port

I've noticed before in some other threads, Sliderider seems to know everything and has the ultimate opinion on everything. I'm glad a genius like him is sharing his profound thoughts with us. Teenagers Duplicating the efforts of someone else IS pointless. More bullshit excuses? There's no duplicate …

Re: Syndicate Wars Port

heaven forbid you might sprain your mouse button finger. Oh just shut up. dosfreak is going to have to clean this thread because you don't understand having the freedom of choice, such as, choosing not to partake in a thread about something you deem pointless (which isn't, as for a programmer it's …

Re: Syndicate Wars Port

yeah same with all those doom ports, whats the point when you can just dosbox doom instead! :rolleyes: You're making me want to facepalm hard. I do a port, too. Also wasting time? What are you on, dial-up? Engine only ports are small as hell. especially this one which is just 2.1 F'IN MEGABYTES . At …

Re: Syndicate Wars Port

How can it be considered a "port" when the original CD Because that would be illegal and it's good that it requires the cd and original files. Some 'ports' don't even bother and include them anyway, irresponsibly. Like that Z one, that Dune II one,... which is probably what you believe are the only …

Re: PCI emulation (for 3D accelerators)?

Therefore I'd still like to at least try. I'll still look into PowerVR just for fun, but I can't promise I'll implement it, assuming I can wrap my head around how it works or if there's enough documentation and other resources needed to emulate it. For starters, on the Matrox M3D cd there's a SGL. …

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