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Re: My Ultimate 486

udam_u wrote: Maybe you ran timedemo at vid_mode 0 (320x200)? Yep and that is how it should be done. vid_mode 0 only maintains consistency and it's the fastest of the 3 types of modes supported anyway (ModeX 320x200 is slower and VESA 320x200 is even slower)

Re: Quake1 with WATTCP built with DJGPP on DOSBox

quakeworld's not the same, it's just quake with its progs and game logic rewritten to a different approach involving minimal events, lerping and predicting. it was largely an experimental attempt to invent some way to make quake online play lag less (and it worked, and subsequently shaped modern …

Re: ATI 3D Rage Pro wrapper?

Unfortunately no. 3dfx has like over 20 wrappers only due to the UltraHLE popularity boom alone. Zelda OOT on PC with a TNT was quite the motivating fantasy then :P as far as I know there has been no demanding Rage Pro releases in the history of the few rage pro games. Hey - I wish for a PowerVR SGL …

Re: 24-Bit in 3D Studio

Have you tried Hal's megabuild for some of those extra video modes and chipset features? That's a good start. Stock DOSbox probably doesn't have a lot of support for 24-bit modes I don't think. The only major game to use such color depth is Grand Theft Auto and even then it's quite unstable.

Re: Windows Setup floppies: Create your own?

in Milliways
meh i just rar it all to 1.44mb pieces and transfer the setup entirely one disk at a time with the same floppy then self-extract using the DOS SFX module, then install Windows off the hard drive 😀 worked in my desperation cases with defective flaky ol cd-rom drives.

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