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Re: Question about Dos Emulators

Freddo wrote: I used virtualization in the late 80s/early 90s on my Amiga computer, so I could run MacOS on it, since they both used 68k CPUs. You mean Shapeshifter? I think that's classed as an emulator, as is Basilisk which is the follow on project. http://shapeshifter.cebix.net/

Re: You think twistable joystick handle is new.

in Milliways
Actually that depends on the year of publication. Apostrophe contraction is something that changes from time to tome throughout the evolution of the english language. For example : James' giant peach can be written in a variety different ways - all correct, yet all in each can be in different …

Re: DNF IS REAL!

in Milliways
DosFreak (apparently) closed this because people badmouthed System Shock and/or SS2, so... While I can't speak for Holly I think that franpa's "this thread title = severe anger" post really summed it up perfectly. Abyss, it seems, has deliberate bad taste when posting and often comes off like a …

Re: DNF IS REAL!

in Milliways
It means that Lei thinks that his opinion to be of the highest order. He hates Halo and anyone who disagrees isn't as smart as he is. Lei : I know Unreal Warfare 2.5 which is the engine you're discussing. However I also know its predecessors and they were more hack happy than UW 2.5 AKA UT2k4. UT2k3 …

Re: DNF IS REAL!

in Milliways
Freddo, your sole repeated opinion is that you see HL2 as a "very polished game" when , in fact, it was extremely unpolished, incomplete and some might say slightly broken on release. (Have you ever played this FPS?) It's genesis, however, spawned Source which (while not being such a highly …

Re: DNF IS REAL!

in Milliways
Sure Freddo... Half Life 2 sold on the merit of the original Half Life which was the MOST groundbreaking and enduring FPS to ever hit the games market. While there's no doubt that CS and HL are intrinsically connected, it's utter crap to say that HL didn't earn its tenure in the FPS and PC game …

Re: DNF IS REAL!

in Milliways
HL2 outsold Halo 2 in 2004 in the first few weeks, so it's not true that PC FPS games don't do well. DNF will still likely be successful seeing as it's following de rigeur 3DR practices (Prey also had a 10+ development cycle and that sold well too, across all platforms). Will it be a shit, shallow …

Re: RIAA: Making personal copies = piracy

in Milliways
The act of making them available is enough. It's the same with driving a car without it being of legal engineering standard or being registered. Personal responsibility is the key issue here and the defendant didn't act in a responsible manner. Yes the RIAA is making the ripping issue a partial …

Re: RIAA: Making personal copies = piracy

in Milliways
True - "made them available". But did someone actually copy them? Or is this Howell-guy being prosecuted for a copying that might, in a distant future, when the Sun and the Moon is in the right position, that might happen, but didn't actually happen? From a legal standpoint, copies are illicit …

Re: RIAA: Making personal copies = piracy

in Milliways
Actually yes, as you've provided others with resources that can lead to breach of copyright. However your example is flawed as the defendant in this case already converted the audio into a 'shareable' format and then put the mp3 in the shared folder of the Kazaa network client, thus making them …

Re: best way to use legacy apps?

in DOS
Every single DOS game I've tried with DOSBox has worked flawlessly and I've tried many from simple CGA stuff to complex resource hogs like Magic Carpet 1&2 and Wing Commander III. If it's convenience you want then DOSBox with a decent front end like D.O.G is a winning combination.

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