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Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
Thanks kjliew! I have too much work lately, but when I have free time, I will definitely check this out! So, finally I found some time to configure QEMU. I had some problems, but now everything works. 3D acceleration too, but not with X-Wing / XVT. If I'm trying to play original XvT from 1997, after …

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
@kjliew, donation sent! Ok, finally I compiled and set QEMU (but I had to add "--enable-libusb" before compiling, otherwise QEMU won't recognize USB) but now I have other problem: I want to use my USB joystick under QEMU. But only root has access to the USB controller. But If I start QEMU as root, …

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
We'll see kjliew. I'm not very familiar with QEMU, I'm still learning. Now my goal is to play X-Wing with emulated 3D acceleration under QEMU. And I want make a donation for development support.

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
Hi kjliew, big thanks! But now I have another problem: nemezis@nemezis:~/myqemu/qemu-3dfx/build$ ./qemu-system-i386 -L pc-bios \ > -rtc base=localtime -no-hpet -no-reboot \ > -drive file=../vmimgs/w98.qcw \ > -device VGA \ > -M pc -device ac97 \ > -netdev user,id=net0 -device rtl8139,netdev=net0 …

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
Yes, I discovered it earlier. :) Thanks anyway! After start of QEMU I see: nemezis@nemezis:~/myqemu/qemu-3dfx/build$ ./qemu-system-i386 -L pc-bios -rtc base=localtime -no-hpet -no-reboot -drive file=../vmimgs/w98.qcw -device VGA -M pc, -device ac97 audio: Failed to create voice `ac97.pi' audio: …

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
Oh, that's good, I'll check it evening! Yeah, MESA compiled! Now it's time for installing Win98SE and games!!! @mr. cat, I would to thank you for your help! This thread remains opened, because I want a discussion about development this brilliant thing!

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
Ok, compiling Glide was successful. But now I'm trying compile MESA GL and: CC fxlib9x.o fxlibnt.o #@if [ "$MSYSTEM" != "MINGW32" ]; then echo "Error: MSYSTEM == $MSYSTEM"; exit 1; fi CC szdata.o #@if [ "$MSYSTEM" != "MINGW32" ]; then echo "Error: MSYSTEM == $MSYSTEM"; exit 1; fi CC wrapgl32.o REV …

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
Thanks mr. cat! I'll check this! Great to see you here! Ok. QEMU compilation ended succesfully. But now I'm trying to compile guest wrappers and: nemezis@nemezis:~$ cd ~/myqemu/qemu-3dfx/wrappers/3dfx nemezis@nemezis:~/myqemu/qemu-3dfx/wrappers/3dfx$ mkdir build && cd build nemezis@nemezis:~/myqemu/ …

QEMU 3Dfx Glide Pass-Through

in PC Emulation
So. I start a new topic about QEMU 3DFX. It's created SPECIFICALLY about compiling, modyfying, patching etc. QEMU on Windws/Linux/other OSes. Without any comparison to VMWare, PCEM, 86Box, etc. etc. And without opinions, VMWare/PCEM/86Box/whatever is better because: Links: https://github.com/kjliew/ …

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