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Re: Tomb Raider Xtra as a community effort?

Transnexis? Never 'eard of 'em. My domain is registered through 1-2-3reg (part of Pipex) and my host is 4D. So basically, we'll set up a pointer that's trx.resonantedge.com that seamlessly directs to your server/hosting? Anyone typing trx.res...com into their browser will end up on your site? I …

Re: Tomb Raider Xtra as a community effort?

Hmmm.... the whole DNS thing scares me :( My issue is that I'm not happy with my host and want to change it but simply don't have the time to sort all the out until at least after I've moved house (another month). I don't really want to get into DNS changes that will need to be done again and to be …

Re: Tomb Raider Xtra as a community effort?

I'll write a full guide showing what files you need to upload and where and what format they can take. For now, here's a summary: News: Can be .txt or .html and include basic HTML formatting. Title of the file is the title of the news item. The news page is ordered by date, using the time of the …

Re: Tomb Raider Xtra as a community effort?

An update. I'm sorry to everyone about the delay in getting the new site up and running. My life is really hectic right now -- I'm working late a lot and am trying to find new flat mates and a new place to live. I don't have the time to do anything on the site just yet, but hopefully in a month or …

Re: The Weird Spinning Menu Problem on Tomb Raider

Tomb Raider had been around 2 years when Windows 98 came out, so I don't think you can really say "I can't play an old TR game on an OS that was designed to play it". Heck, you couldn't even play it in Win95 properly -- like most games of the time, you needed to boot to DOS to play it successfully. …

Re: Tomb Raider Xtra as a community effort?

Actually, there are a couple of things that would be useful for you to do: 1) Write installation/setup instructions for new-style texture packs for Glidos 1.33 2) Collate any of the troubleshooting questions you've so far had to deal with and combine them into a document -- not sure yet if these …

Re: Tomb Raider Xtra as a community effort?

I'm sure there is! Sorry, I'm rather busy at the moment with trying to find somewhere to live as I have to move home. The site has fallen off my radar. And there is the small issue that despite making it a community effort, I really did want to do it for myself as a personal project. Maybe I need to …

Sound distortion / cut out

This is something I never noticed before because I always skip past the into cutscenes. Today, I let them run. The Mexico scene after the Core logo had some terrible noise distortion on it just after the snake move out of shot and before the bomb goes off. Just as the bomb went off, the game crashed …

Re: Different TR support?

I wanna remap the textures like what Glidos does for Tomb Raider 3, so I can replace those ugly 64x64 textures with 256x256 Tomb Raider Legend textures, which I ripped. Also, can't you imagine how beautiful the South Pacific areas of TR3 would look with remapped textures? :exclamation: I wanna know …

Re: Version equivalence file

This is a note for JC: How on earth have you managed duplicates!?!?!?! OK, here's the deal: In your recent release of Qualopec, Folly, Colloseum and Midas, there are copies of TLNK files in each levels folders that point to the same texture -- the passport for example. However, you've obviously …

Re: Peru Levels (screenshots) / JC

You can think of it like this. If you put the levels and versions in a grid L1V1 L1V2 L2V1 L2V2 L3V1 L3V2 L4V1 L4V2 L5V1 L5V2 then your equiv file contains just vertical links, and mainly ones restricted to just one of the columns. The version-equiv file contains all the horizontal links, but …

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