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Re: Tomb Raider Xtra as a community effort?

The problem with FTP is that users all need some client software and the ability to use it -- while I'm sure everyone already making packs would have no problem with that, I'd like to have a system with as few barriers-to-entry as possible for any future artists wanting to get in on the action. I …

Re: Tomb Raider Xtra as a community effort?

In looking at the structure of the site and aware that in the future I will be spending less time on the computer, I need to have a way that the site is fairly self-managing. I therefore propose that I include an admin section of the site where artists can upload a complete texture pack with a …

Re: new Glidos TR1 textures coming soon?

Thanks for the kind comments! The answer for me is 'no, I dont know' -- the project has taken a back seat for me for a long time. However, others are doing good stuff which you can find in threads on this forums (look for packs by JC and Antonijadis). I am however working on a new website which will …

Re: Tomb Raider Xtra as a community effort?

Please note, I got the listing for version 2 from someone else, I don't actually own it. If I did, I could generate a master equiv file myself which obviously I'd share with everyone. I think the more we can do ourselves to help users, the better this will turn out. I think it would be cool if we …

Re: Tomb Raider Xtra as a community effort?

Of course, no reason why we can't do this if there *are* more than 2 distinct versions of the PHDs... we just need to get hold of them. Version 1 PHDs: 25/10/1996 Version 2 PHDs: 05/11/1996 Version 1 Listing: 1996-10-18 10:40 106,587 CRED1.PCX 1996-10-18 10:40 196,985 CRED2.PCX 1996-10-18 10:42 174, …

Re: Tomb Raider Xtra as a community effort?

I *could* be wrong, but I think there's only 2 actual versions of the PHD files on the various versions of the game. I have what I consider version 1. I believe JC has version 2. We have both captured the entire game. Should we share our captures and generate one big equiv file that we (all artists) …

Re: Tomb Raider Xtra as a community effort?

I am still using link files, but there is only one link file for each texture - the equiv file does the rest where a given texture gets re-used. OK, so your link file still points to nice named textures in nice named folders? How do you ensure that you delete all the duplicates of this texture in …

Re: Having trouble posting in some forums

in Milliways
I tried posting different bits of my message and after getting success with some parts and not others, it turns out there is a problem with the text itself! I'm not sure what the issue is. I obviously can't post the text in a message here as it won't work, but I've attached it as a TXT file -- if …

Having trouble posting in some forums

in Milliways
I'm trying to post a reply in the Glidos forum to this thread: http://www.vogons.org/viewtopic.php?t=11522 However, when I try, I get a white page error: Forbidden You don't have permission to access /posting.php on this server. Additionally, a 404 Not Found error was encountered while trying to use …

Re: Tomb Raider Xtra as a community effort?

So you're not using link files at all now? Does this mean you've ditched 'nice' named folder mappings and are just putting everything into the weird named folders and relying on equiv to sort out duplicates? What happens when someone downloads another 'level-set' pack in the future but doesn't have …

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