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Re: Lara home-3

Colosseum is great, and lots of lovely classical freizes to put in it. I've found exact matches for most of it. The one I'm looking forward to is the Cistern -- lots of lovely moss and gunk to chuck about. I've been experimenting too with lizard scales for the good ol dinos -- tricky to get …

Re: TRx Texture Feedback

Just in case any of you missed a brief comment on one of the other threads, I'm still working on the project, it's not forgotten. There won't be any new releases for some time, but the next release will be *all* the peru levels in Beta form (probably minus all sprites and enemies). It may or may not …

Re: Request for better texture pack management

Did you see my post about the complete.bmp Paul? I thought about this some more since I reordered my folders. I'm now using shared elements between each set of levels (Peru for example). This means that if you could somehow allow use of complete.bmp it would only really be useful for the sprite …

Re: Lara home-3

Um, those are nothing to do with Paul or the Glidos site, you're talking about my textures on my site: TR Xtra. The Caves texture pack on the site is very out-of-date. The screenshots show a much newer version, but it's not available yet. I'm working on all the Peru levels and will release all four …

Re: Lara home-3

I've only just looked at your Mansion texture pack. Wow! I am seriously impressed with your new rendering of the exterior -- how on earth did you manage that? It looks fantastic!

Re: Request for better texture pack management

Messing a round with my texture management, I suddenly realised something that would make the whole thing a lot easier. When you capture the textures using Glidos, it generates a file called complete.bmp. All the documentation on your site says to delete it as it's unused. However, isn't it possible …

Re: Lara home-3

I had a quick look at these last night. I think it's a good interpretation of the Folly! I love the little touches like the part-open doors at the level start. My main criticism would be "inconsistency". Some of the textures match the originals closely in terms of grain, dirt and overall 'feel'. But …

Re: Lara home-3

A little tip: You're saving some hidden files into your zips without realising it -- this has added 2.5MB across the above 3 files. Please remove the THUMBS.DB files from all the folders before uploading, it'll give us smaller files to download (these files are the thumbnail caches created by …

Re: Request for better texture pack management

I've recently reinstalled Windows XP on a fully reformatted drive, and stupidly I didn't back up my Glidos folder before doing so. I lost my texture mapping file I was working on. I've tried recreating it, but can't seem to get it to load the replacement textures. I've tried it with and without …

Re: Tomb Raider Legend...

Yeah, the environment textures in all the screenshots are very low res and certainly not 'state of the art'. I've been discussing that on other forums. I think it's safe that these shots are from PS2 -- I hope they upgrade the textures for the PC and XBox 360 versions.

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