Re: 3dfx Voodoo5 + Unreal = graphical glitch
Posted on 2011-04-19, 08:21
That bug you found is called HOM or "Hall of Mirrors" effect, and it's usually due to an error in the level design, because the map creator forgot to close the inner space with some entity, or a missing texture over a visible surface, or even a transparent texture that allows the player to see …