VOGONS

Common searches


Search results

Display options

Re: Ancient DOS Games Webshow

I just finished cutting together the live action footage and adding in the special effects for Episode 100... man is it embarassing, but fun at the same time. XD I guess there's something to be said for going through all the effort to begin with so I suppose in the end, embarassing or not, it will …

Re: Ancient DOS Games Webshow

Ancient DOS Games Episode 99 - King's Quest is online! The 100th episode is next Saturday! :O ...technically. So far, I've uploaded 121 videos to Blip, but the other 21 include 19 fillers, Episode 0, and the bloopers for Filler #5. ;) In any case, Episode 100 is going to be pretty epic. Still have …

Re: This is werid... :/

in Milliways
A similar thing happened with Abuse. Some person made their own port of the game for mobile phones, and of course the license holders took issue, but Apple wasn't prepared to remove it from their app store, so the license holders developed their OWN official port, and after getting that up, Apple …

Re: Ancient DOS Games Webshow

So yeah... turns out I might be a bit more sick than I anticipated... Not long after I got the latest ADG episode up, a cold sore appeared in my mouth in one of the most sensitive and painful places possible, and I've begun suffering virtually every symptom possible from such a thing all at once. …

Re: Ancient DOS Games Webshow

I realize of course that the GUI may seem completely alien at first, but I've truly come to appreciate how much stuff you can do with it (especially the GeoScape). Well yeah, this is the benefit to button-heavy UIs is that, once you know how to use them, they're faster than typical UIs. It's …

Re: Ouya open source console. Another Indrema?

in Milliways
Porting is one thing, but making a game designed for touch screens work with a controller is another all together. The mechanics are different, therefore game play will be different. I've been a programmer for nearly two decades now, so trust me when I say, controls may be difficult to figure out …

Re: Ouya open source console. Another Indrema?

in Milliways
The ouya homepage is so scant on the information that it is advertising. The Kickstarter page has a wealth more information than the actual homepage, including embedded videos showing behind-the-scenes stuff as to what they've been doing, such as how they went about designing the controller. Plus, …

Re: Ouya open source console. Another Indrema?

in Milliways
dosquest wrote: Gemini000, I can see you're really good at copying and pasting YouTube comments. XD ??? The only pages I've checked out on OUYA are the Kickstarter page and the official homepage. I haven't looked up info about this on YouTube at all. :o

Re: Ouya open source console. Another Indrema?

in Milliways
I looked into this a little while ago. I think the concept is great, and I like that they've actually got working prototypes and a design team hard at work as it is, but they're going up against Nintendo, Sony, Microsoft, though really... those companies aren't even the OUYA's primary competition; …

Re: Ancient DOS Games Webshow

I guess it depends on how many viewers also use Steam on a regular basis. :P Viewership isn't actually doing too terrible. Recently crossed 200,000 total views for the entire show and monthly views is currently about 12,000. Considering the view numbers have been levelling off despite the LGR …

Re: Ancient DOS Games Webshow

I'm stuck on the page with a twirly after I hit play. Is this only me or everyone else as well? I think Blip's having issues at the moment. I've noticed that Blip problems typically happen late at night Eastern Time and only last an hour or two at most. Sometimes they only last a few minutes. …

Re: Ancient DOS Games Webshow

Ancient DOS Games Episode 97 - Galactix is online! Not a big game this week. I had to worry about all kinds of other stuff outside of ADG so I couldn't afford the time. Though now that most of that's taken care of, next week's a MUCH bigger game, at least, as far as I'm aware. I'm sure a lot of …

Re: Ancient DOS Games Webshow

Ancient DOS Games Episode 48 - The Elder Scrolls I: Arena is online! (Please Note: This episode contains mature content!) @9:20 in your Arena video you say: "the game plays incredibly fast and yes this is the correct speed the game's supposed to be played at." Please note that in the readme.txt …

Re: Ancient DOS Games Webshow

I'm going to fix up my A&A Shrine a bit, it was last updated in December 2008. It'll still have the same content though and i'll even link to that video review. Awesomeness. :) Ingame gamma correction in A&A is Alt-F10. I knew there was a way to alter it! Very muchly adding that info to the …

Re: Ancient DOS Games Webshow

I should've sent in a guess! I would've known that. You could've, but considering your little shrine is the best place I could find to get the shareware versions from you ended up named (and linked) in the video anyways. ;) There's also a nasty item duplication exploit done in network play. A&A is …

Re: Ancient DOS Games Webshow

Ancient DOS Games Episode 96 - Amulets & Armor is online! (Please note that this is a mature rated episode.) No, I don't own the full game... I ALMOST did. I first played this game back when it was brand new and I wanted to get the full game, but I was only 15 at the time and didn't really have any …

Re: Ancient DOS Games Webshow

May be worth a mention that Paku Paku is also public domain, and the source is freely available - should be of some interest to people into vintage programming. Wait... according to the readme, it's Cardware, where you send the author a postcard if you enjoy it. AFAIK, only the source code is …

Page 82 of 107