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Re: xbox360 gamepad Wolf/Doom controls

Ah I see, yeah it was probably just me over analyzing things. But that cycle max option sure made a world of difference in Wolf. On a side note, I am amazed at the wealth of knowledge on these forums. I really appreciate the assistance with all of my questions. Stay tuned for more I am sure 😉

Re: xbox360 gamepad Wolf/Doom controls

OK, I will have a look when I get back to my computer then. On a side note, Just for the heck of it I reset my mapper settings yesterday and just messed around with the keyboard settings etc. During all of this I came to realize that Doom follows the same concept as Wolf in regards to strafe. You …

Re: xbox360 gamepad Wolf/Doom controls

Here it is, DOSBox version 0.74 Copyright 2002-2010 DOSBox Team, published under GNU GPL. --- CONFIG:Loading primary settings from config file C:\Documents and Settings\HP\Lo cal Settings\Application Data\DOSBox\dosbox-0.74.conf MIDI:Opened device:win32 One joystick reported, initializing with 4axis …

Re: xbox360 gamepad Wolf/Doom controls

Thank you for your response. -To be able to strafe and turn at the same time is basically the setup with all modern fps games and seems to be what developers implemented with the release of classic fps games, such as doom/wolf for xbox live arcade. This is exactly what you can do in the classic …

xbox360 gamepad Wolf/Doom controls

Hi, new to the forums. I have a couple of questions for the knowledgable members here. I am using the latest XBCD drivers for my 360 gamepad and am running dosbox .74. These games work great, and I have even been able to calibrate my gamepad to work properly through use of the XBCD drivers. But for …

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