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Re: Well optimised PC games?

Assembly was key the 8088 era (and beyond), but high level languages weren't rare by any stretch. I believe Digger was written in C (the source is out there) Digger could not possibly have been written in C because there were no microcomputer C compilers before 1986 (it was still a mainframe/ …

Re: Well optimised PC games?

I beg to differ. Of course the Pentium had a superior FPU, but iD exploited special properties. For example, on the Pentium you have to pair instructions. A FMUL or FADD might be paired with most integer instructions, but then you still need to wait for the whole execution time of the FMUL/FADD …

Re: Well optimised PC games?

I'd even say Carmack optimized everything pretty well, and he was always pushing the technology. Wolfenstein 3D and Doom were already mentioned. Quake I is (in)famous for being optimized for Intel's Pentium, especially its FPU. It ran much worse on other x86 CPUs clock-by-clock at the time (AMD K5/ …

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