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Re: Ideas about speeding up the dynrec

You're talking about mem_readb_checked_drc et al? I think that would break if something does a sweep read of the memory say from address 0x1000:0 to 0xb000:0 (so includes regular memory and graphics memory), which exceeds your limit. Can you get rid of more than the call to get_tlb_read and the if ( …

Re: Ideas about speeding up the dynrec

I don't get these high improvements like kekko, but +1 fps (quake, from 13 to 14fps) is nice imo especially as there should not be any drawback. Code should be static bool decode_fetchb_imm(Bitu & val) { if (decode.page.index<4096) { if (decode.page.invmap != NULL) { if (decode.page.invmap[decode. …

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