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Re: blit patch

which brings another small bump Well the problem at this stage is that adding complexity for very small speed gains makes other optimizations/rewrites/changes harder, so they're not useful imo as they are not noticeable on regular PCs, and on low-powered devices you got pretty much different …

Re: Upgrading Terminator: Future Shock to SVGA, need HELP

in DOS
0x8C2 in EDX, i.e. the 12th bit Being consistent with the intlist, bit12 is zerobased thus 0x1000 so not set. The other bits are the device attribute word, bit11 (which seems the one that the game tests for) is "open/close supported" so should maybe be set.

Re: blit patch

It gains some Not relevant amounts, so why bother. it adds more code Uglifies places that are quite straightforward and readable. and I'm missing where the string copy triggers a pagefault. mem_strlen, not the copy.

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