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Re: Double-height and double-width

The vgaonly machine type emulates certain details of real VGA cards that other VGA machine types do not. VGA has two basic scan types: 400 lines at ~70 Hz, and 480 lines at ~60 Hz; with most standard video modes based around these. In the case of 320x200, it is double-scanned to 400 lines, and the …

Re: DOSBox Feature Request Thread

Like 90% of online images and videos are in the wrong aspect ratio. It's a battle you're not going to win. Having DOSBox resize to 4:3, sure call it unwise, but it will address the issue. Considering that 80% of those screenshots and videos are made with DOSBox, we can win. DOSBox may resize its …

Re: DOSBox Feature Request Thread

320x200 requires at least an 8x stretch to not lose data How is that? Assuming a 4x3 image, the pixel aspect ratio (PAR) of this graphical mode is: 3/4 * 320/200 = 1.2 , which requires at least 5x6 magnification and consequently a 1600x1200 display. The pixel-perfect patch will do that. Notice also …

Double-height and double-width

Hello, all What are the double-height and double-width modes? Are they part of the emulation of the video system or a mechanism implemented in DOSBox more effectively to use the available display area in case of non-scaling output surfaces? For example, when running Lure of the Temptress with svga_ …

Re: DOSBox SVN Builds

Did I forget one/some? No, nothing of the sort. It's just that the instructions for my patch in PATCHES.txt are very condensed and I feared it might have misled Taiyoumaru . If so, I'm sorry, I just added your readme to the archive, just to make sure. Thank you kindly. Taiyoumaru , you shall find …

Re: DOSBox SVN Builds

ICould you please list all the available modes with your latest patch? They are listed in the readme file in the archive . Maybe Yesterplay80 should not have abridged it in the instructions for his enhanced build? From what I gather there's overlaypp, overlaynp and overlayhq? And I am correct in …

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