Re: QEMU MESA GL pass-through for OpenGL games
Posted on 2020-05-26, 07:24
I was able to get a WineD3D working over QEMU MESA GL for accelerated Direct3D games on Window XP guest. This was from a past version of Wine-staging 1.8.6. Long story short, the entire Wine development is Linux focus and re-purposing any of its components for Windows VMs is challenging. So I tried …