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Re: Problematic Windows games list

in Windows
I am all for early Windows games to be played on emulation such as DOSBox and QEMU. Both emulators can achieve equivalent CPU performance of Pentium 2/3 300MHz with today's state-of-the-art CPU/GPU configuration. QEMU KVM/WHPX has the CPU performance equivalent of over 1GHz of Pentium 3. Some of the …

DJGPP faulty keyboard handler

I don't remember if I have shared this information somewhere. Since this place has folks interested in DJGPP DOS32 programming, let archive the info here. At some point in time when DJGPP improved its libc for being more POSIX compliant by adding programmable keys for SIGQUIT and SIGINT, it broke …

Re: Large HD images (DOSBOX)

The other patches at: https://www.vogons.org/viewtopic.php?f=41&t=34642#p674876 are also currently broken I just updated the rebased patch. It should work with current SVN tip. Is the 64 bits offsets for fseek() required for dosbox to mount (> 2gb, 8gb or less) raw FAT32 images that windows95 will …

Re: 3DFX Voodoo Banshee on DOS can't work

EDIT: It seems you must copy the glide2x.ovl file to the games directory which is the same as what is in your Windows directory. Version 1.03-DX6 of the Voodoo3 driver seems to work fine with the Voodoo Rush patch. You could also check out other's suggestion. Extract the GLIDE2X.OVL from the exact …

Re: 3DFX Voodoo Banshee on DOS can't work

If you really have to have pure DOS, then I am afraid that your choice of Voodoo Banshee isn't all that great for compatibility. Voodoo1 is the best and guaranteed compatibility. Voodoo Rush and Voodoo2 come next. Banshee/V3+ onwards are problematic. Searching around, there were past discussion …

Re: 3DFX Voodoo Banshee on DOS can't work

I want to run games on DOS, no dos mode or dos box or emulation. Win98SE DOS box != DOSBox != emulation. Some late DOS games actually run better this way (eg. PYL, Nascar Racing 2 etc.), with the benefits of 32-bit protected mode drivers for CD-ROM and mouse. And the VxD drivers provide seamless …

Re: 3DFX Voodoo Banshee on DOS can't work

There were past threads discussing different versions of GLIDE2X.OVL that the recent versions, even for Voodoo1/Voodoo2, did not work under real DOS, but they worked under Win98 DOS box. It applied for the latest 3Dfx Win9x driver for Vooodoo1 3.01 and Diamond Monster3D version 4.10.01.1600. …

Re: VIA AC'97 Sound Blaster drivers for MS-DOS?

Alright, look like Sigmatel C-Major AC97 WDM driver also include SBEMUL and SWMIDI in the INF. And, it also setup BLASTER=A220 I5 D1 T4 P330 in Win98SE DOS box. I was able to get PCM/wave working for games, so that was sound effects through SBPro emulation. However, I couldn't get game music working …

Re: DOS 6 22 vs DOS 7.1

In my opinion, Win98SE DOS (aka DOS 7.1) is a better DOS overall because it supports more DOS internal components in UMB out-of-the-box. DOSMAX is a hack, by the way. However, FAT32 is the most critical feature for most to reducing disk slack space. Even if you don't use partition over 2GB, the …

Re: How to Enable EMM on Win98?

If your DOS games work under Win98SE DOS box, then you can have EMS support without EMM386 driver in Win98SE DOS box by adding the following line to [386Enh] section of SYSTEM.INI. NoEMMDriver=OFF Hence, you don't need to worry about finding free UMA for EMS page frame, and you get the benefits of …

Re: VIA AC'97 Sound Blaster drivers for MS-DOS?

So the 9x/ME SBPro and MIDI emulation was not sound card driver dependent. Yes, they wasn't, which in theory gives *free* SBPro compatibility for all AC97 solution within Windows DOS box, say Win98SE or WinME that supports WDM Audio. However, it was very strange that *NONE* of the AC97 vendor …

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